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Old 10-21-2011, 09:14 AM
Rogean Rogean is offline
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Default Cleanup

Cleaned up some old irrelevant threads since it was full of bitching and moaning from a patch we told people was not working correctly several times.

Server was patched last night to fix resists. *now* you may comment on the resists if you have had adequate time to test them since last night's patch.
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  #2  
Old 10-21-2011, 09:16 AM
mitic mitic is offline
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  #3  
Old 10-21-2011, 09:24 AM
Rust1d? Rust1d? is offline
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Thank you, will test them this weekend.
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Old 10-21-2011, 10:05 AM
MakeYouMad MakeYouMad is offline
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Just tested it. It's the same "crowd control partial resist system" just like what was on VZTZ. The one that over 60% of people voted against on the forum poll.

As a naked druid with 25MR, cast snare on myself 10 times and landed 6 of them. That's how it was on VZTZ, you resist too much with 0 resists, and don't resist crowd control spells enough with high resists, ie: not similar to actual Everquest PvP at all.

This is how every fight goes using this system. Two or more casters port around looking for solo players to zerg. All spam roots, snares, and stuns, other person dies without being able to do anything. It's entirely no-skill, zerg based PvP. Nothing like EQ live at all.

This system also makes it much easier to die than real, legit EQ. The amount of time it takes to do a corpse run in Everquest is so long that increasing the quantity people have to do will just cause tons of people to quit because they just won't have the time for it.

Best geared warrior on VZTZ being chain rooted, snared, and stunned to death below, boy that really looks like a fun server to play a melee on. Can camp every item in the game then still easily die to 2 naked casters:

http://www.youtube.com/watch?v=Uo1hmS4H5Rk
Last edited by MakeYouMad; 10-21-2011 at 10:17 AM..
  #5  
Old 10-21-2011, 10:07 AM
Amuk Amuk is offline
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What are you basing this off of, snaring yourself 10 times on a naked lvl 1 druid?
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Old 10-21-2011, 11:30 AM
Null Null is offline
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Quote:
Originally Posted by MakeYouMad [You must be logged in to view images. Log in or Register.]
As a naked druid with 25MR, cast snare on myself 10 times and landed 6 of them.
I just logged in and followed your directions and I resisted 1 out of 9 snares. In the future it is probably a good idea to use more than 10 casts because of the nature of random number generators.

Anyhow I pulled the actual resist rate and it lands at about 30% at 25MR. This is because there is a blanket MR resist added to anyone getting hit with most CC spells (snare happens to be one of them). If this is too high the solution is probably to scale that blanket with your own magic resist, that way by the time you have lets say, 100MR its kicking in fully and stops scaling.

But anyhow thanks for the testing and your feedback is appreciated!
  #7  
Old 10-21-2011, 05:17 PM
Titanuk Titanuk is offline
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Quote:
Originally Posted by MakeYouMad [You must be logged in to view images. Log in or Register.]
Just tested it. It's the same "crowd control partial resist system" just like what was on VZTZ. The one that over 60% of people voted against on the forum poll.

As a naked druid with 25MR, cast snare on myself 10 times and landed 6 of them. That's how it was on VZTZ, you resist too much with 0 resists, and don't resist crowd control spells enough with high resists, ie: not similar to actual Everquest PvP at all.

This is how every fight goes using this system. Two or more casters port around looking for solo players to zerg. All spam roots, snares, and stuns, other person dies without being able to do anything. It's entirely no-skill, zerg based PvP. Nothing like EQ live at all.

This system also makes it much easier to die than real, legit EQ. The amount of time it takes to do a corpse run in Everquest is so long that increasing the quantity people have to do will just cause tons of people to quit because they just won't have the time for it.

Best geared warrior on VZTZ being chain rooted, snared, and stunned to death below, boy that really looks like a fun server to play a melee on. Can camp every item in the game then still easily die to 2 naked casters:

http://www.youtube.com/watch?v=Uo1hmS4H5Rk
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  #8  
Old 10-21-2011, 05:23 PM
Tyen01 Tyen01 is offline
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Quote:
Originally Posted by MakeYouMad [You must be logged in to view images. Log in or Register.]
Just tested it. It's the same "crowd control partial resist system" just like what was on VZTZ. The one that over 60% of people voted against on the forum poll.

As a naked druid with 25MR, cast snare on myself 10 times and landed 6 of them. That's how it was on VZTZ, you resist too much with 0 resists, and don't resist crowd control spells enough with high resists, ie: not similar to actual Everquest PvP at all.

This is how every fight goes using this system. Two or more casters port around looking for solo players to zerg. All spam roots, snares, and stuns, other person dies without being able to do anything. It's entirely no-skill, zerg based PvP. Nothing like EQ live at all.

This system also makes it much easier to die than real, legit EQ. The amount of time it takes to do a corpse run in Everquest is so long that increasing the quantity people have to do will just cause tons of people to quit because they just won't have the time for it.

Best geared warrior on VZTZ being chain rooted, snared, and stunned to death below, boy that really looks like a fun server to play a melee on. Can camp every item in the game then still easily die to 2 naked casters:

http://www.youtube.com/watch?v=Uo1hmS4H5Rk
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  #9  
Old 10-21-2011, 10:08 AM
Amuk Amuk is offline
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Not that I don't agree that high mr should be basically unsnarabe/rootable - I don't see where they've said they don't want to follow that.
  #10  
Old 10-21-2011, 10:18 AM
MakeYouMad MakeYouMad is offline
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Quote:
Originally Posted by Amuk [You must be logged in to view images. Log in or Register.]
Not that I don't agree that high mr should be basically unsnarabe/rootable - I don't see where they've said they don't want to follow that.
Because I asked somebody with over 100MR to test it.

People still trying to ignore the fact that 19 out of 20 people on the Sullon Zek leaderboard were int/wis casters even with CC not landing at all.

http://img853.imageshack.us/img853/125/unledzbf.jpg
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