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			 I'm level 41 killing level 30 blue con mobs.  I assume the mob turns green at 42, but still gives experience.  So does that mean the mob gives only 50% of the experience it was giving at 41 cause it now cons green at 42?  Also, how long does a mob continue to give experience?  It is 1.5 times your level, so a level 40 mob will give experience all the way to 60? 
		
		
		
		
		
		
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			#2  
			
			
			
			
			
		 
		
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				__________________ 
		
		
		
		
		Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.  | ||
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			#3  
			
			
			
			
			
		 
		
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			#4  
			
			
			
			
			
		 
		
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 In any event, killing greens isn't worth doing for experience, period. You don't need to know the specifics on it, I would lean way more towards 10-25% of their original XP once they're green. Quadding a pack of green wyverns or two won't move the XP bar, but having a single blue mob in that pack does. The difference in xp gain from a blue and green con mob is enormous. Really you should only be killing green mobs in an effort to get more blue mobs to spawn.  | |||
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			#5  
			
			
			
			
			
		 
		
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			#6  
			
			
			
			
			
		 
		
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 Thats why you stay in warrens / perma / CT / paw as long as possible.  | |||
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			#7  
			
			
			
			
			
		 
		
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 At 59 quadding suits of sentient armor, there's about a 50/50 shot each spawn will be green, and they're only one or two levels below being blue if they are. I would typically con all 4 before pulling. In one unlucky streak I had 3/4 greens for each pull and it took 4 quads to get 1%. In contrast, 2 quads of 3/4 blues would give me 1% regularly. 6 blues and 2 greens gave me 1%, 4 blues and 12(!) greens gave me 1%. The rate of 4-5 greens to equate to a single blue kill has been pretty consistent to me since like level 35 when I started quadding. I saw similar results at gnolls, spirocs, bloodgills, etc. -Edit: Sure, in high ZEM zones where a few greens might equate to one outdoor blue, maybe this is totally fine, but that just means a single low blue is substantially more xp anyways.  | |||
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						Last edited by Kich867; 11-08-2022 at 05:04 PM..
					
					
				
			 
		
		
		
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			#8  
			
			
			
			
			
		 
		
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			 sorry but read the wiki again or I’ll link it again for you  
		
		
		
		
		
		
		-Loramin (lol)  | ||
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			#9  
			
			
			
			
			
		 
		
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			 kill the easiest blue mobs you can find, profit 
		
		
		
		
		
		
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			#10  
			
			
			
			
			
		 
		
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			 YOU DARE QUESTION THE WIKI?!!?! 
		
		
		
		
		
		
		lameamin is going to have a fit!!!  | ||
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