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  #1  
Old 09-27-2022, 03:03 PM
Ion Blaze Ion Blaze is offline
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Default Why did some EQ players dislike WoW?

Why did some EverQuest players dislike WoW when it came out? What were the reasons they gave? How did WoW affect EQ’s playerbase? Just trying to understand for academic purposes. Please keep this mature.
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Old 09-27-2022, 03:10 PM
red_demonman red_demonman is offline
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It was direct competition at the time and so a lot of players did not want to see the EQ community bleed out to WoW. On top of that, it kind of took the attention off EQ and shifted it to WoW as the main MMO at the time.

This is around the same time that Sony & Nintendo had big "fanboys" and a lot of the fanboy culture was also seen in the MMO area. It definitely did lower the EQ playerbase to some degree as players left for greener pastures, at least on the server I was on.
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Old 09-27-2022, 03:11 PM
Chortles Snortles Chortles Snortles is offline
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Old 09-27-2022, 03:31 PM
unsunghero unsunghero is offline
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1. Because it’s pve content was on rails

2. Because it’s pve content outside of raids was far too easy

3. Because the lack of significant consequences for dying removed a lot of excitement and sense of danger, especially in dungeons

Those are probably the big 3, if I had to pick. That being said, I liked EQ but loved WoW, but mostly WoW for the pvp
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Old 09-27-2022, 04:11 PM
Reiwa Reiwa is offline
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Quote:
Originally Posted by unsunghero [You must be logged in to view images. Log in or Register.]
2. Because it’s pve content outside of raids was far too easy
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Old 09-27-2022, 05:22 PM
Twil Twil is offline
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Quote:
Originally Posted by unsunghero [You must be logged in to view images. Log in or Register.]
1. Because it’s pve content was on rails

2. Because it’s pve content outside of raids was far too easy

3. Because the lack of significant consequences for dying removed a lot of excitement and sense of danger, especially in dungeons

Those are probably the big 3, if I had to pick. That being said, I liked EQ but loved WoW, but mostly WoW for the pvp
This was my experience. I remember being bugged by how easy it was to figure out quests. Felt like I was being spoon fed. It felt like a watered down version of EQ to me. I didn't play it for long, but my brother was into it and played for a while. To each their own I guess.
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  #7  
Old 11-22-2022, 01:37 PM
Tabascopunk Tabascopunk is offline
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Quote:
Originally Posted by unsunghero [You must be logged in to view images. Log in or Register.]
1. Because it’s pve content was on rails

2. Because it’s pve content outside of raids was far too easy

3. Because the lack of significant consequences for dying removed a lot of excitement and sense of danger, especially in dungeons

Those are probably the big 3, if I had to pick. That being said, I liked EQ but loved WoW, but mostly WoW for the pvp
Gonna necro this post and add to it - idgaf:

4. Because the emphasis WoW has compared to EQ insofar as grouping (you kind of have to in EQ, at least if you want to be efficient) allowed for a lot of biproducts. Being a royal a$$hole, etc.. had zero to little consequence in WoW - a trait that started emerging once Mercs hit the scene on live EQ.
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  #8  
Old 11-22-2022, 02:17 PM
unsunghero unsunghero is offline
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Originally Posted by Tabascopunk [You must be logged in to view images. Log in or Register.]
Gonna necro this post and add to it - idgaf:

4. Because the emphasis WoW has compared to EQ insofar as grouping (you kind of have to in EQ, at least if you want to be efficient) allowed for a lot of biproducts. Being a royal a$$hole, etc.. had zero to little consequence in WoW - a trait that started emerging once Mercs hit the scene on live EQ.
Yea I am very much a fan of games where reputation follows you and matters
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  #9  
Old 09-27-2022, 03:32 PM
unsunghero unsunghero is offline
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Oh shit this is Ion! Like your vids man, keep up the good work
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  #10  
Old 09-27-2022, 04:13 PM
Crawdad Crawdad is offline
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Quote:
Originally Posted by Ion Blaze [You must be logged in to view images. Log in or Register.]
Why did some EverQuest players dislike WoW when it came out? What were the reasons they gave?
One of the big deal breakers I heard a lot back in 03-04 for WoW was graphics and storyline. Some people didn't care for the 'silly' or 'cartoony' look of WoW or the massive amount of topical humor in the game/world. EQ may not have been great looking but it made people feel like they were grounded in a fantasy setting. WoW is basically how can we jam as many pop culture reference in as game content/world building.
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