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#1
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![]() Why did some EverQuest players dislike WoW when it came out? What were the reasons they gave? How did WoW affect EQ’s playerbase? Just trying to understand for academic purposes. Please keep this mature.
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#2
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![]() It was direct competition at the time and so a lot of players did not want to see the EQ community bleed out to WoW. On top of that, it kind of took the attention off EQ and shifted it to WoW as the main MMO at the time.
This is around the same time that Sony & Nintendo had big "fanboys" and a lot of the fanboy culture was also seen in the MMO area. It definitely did lower the EQ playerbase to some degree as players left for greener pastures, at least on the server I was on. | ||
#4
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![]() 1. Because it’s pve content was on rails
2. Because it’s pve content outside of raids was far too easy 3. Because the lack of significant consequences for dying removed a lot of excitement and sense of danger, especially in dungeons Those are probably the big 3, if I had to pick. That being said, I liked EQ but loved WoW, but mostly WoW for the pvp | ||
#5
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![]() Quote:
__________________
A learned fool is more foolish than an ignorant fool.
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#6
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#7
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4. Because the emphasis WoW has compared to EQ insofar as grouping (you kind of have to in EQ, at least if you want to be efficient) allowed for a lot of biproducts. Being a royal a$$hole, etc.. had zero to little consequence in WoW - a trait that started emerging once Mercs hit the scene on live EQ. | |||
#8
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#9
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![]() Oh shit this is Ion! Like your vids man, keep up the good work
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#10
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![]() Quote:
__________________
Some kind of... Bubba Ho-Tep?
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