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#1
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![]() I remember when Kunark released, I logged on to the server screen just to see how many people were online on a Sunday night and there were about 1200 people online. I was like, OMFG!!!
A couple weeks later, I did the same thing on a Sunday night.....there were over 1100 people online. When I started playing again in May, over 1,000 were online on that particular Sunday night. Yesterday, I logged on and noticed that there were 710 people online, which by no means is a low population for a private server, but it brings up the question, where did 300-500 people go in such a short amount of time? This is not a one time affair, it seems to be decreasing on a weekly basis. I understand the "newness" of the Kunark release wearing off, but c'mon..... I am eager to hear Norrath's opinion on this. I guess it would be a waste of time to ask that everyone keep the flaming to a minimum? | ||
Last edited by Deathrydar; 06-13-2011 at 09:21 AM..
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#2
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![]() Fippy -> Kunark
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#4
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![]() Release of an expansion means everyone wants to try it but doesn't mean anyone is going to play past day 1. The population before Kunark's release was just around 700-800.
Also, Fippy. | ||
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#5
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![]() Quote:
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#6
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![]() Quote:
http://www.fippydarkpaw.com/ | |||
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#7
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![]() I take it they still used their "new zones" and faster experience gain, etc?
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#8
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![]() Quote:
However if you get a full group of 6 people the XP gained per kill is practically the same (while more people generally means faster killing). It's way out of wack. But yes any geometry revamped zones are still present.
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#9
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![]() Quote:
Left all that for the slowest ass-leveling class in the game, wiz. At least it seems that way! | |||
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