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#1
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Nothing relevant about the server is classic.
Classic didn't have rotations. It didn't have boosted MR and specific (nerfs) rules for the fungi King camp. I like the server and the people enabling it, but to state this server is anything near classic, while moving away from the spirit of classic (how about rogues stealing beads?) is a joke. P1999 is a custom server and nothing else. | ||
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#2
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you should make a game that feels classic it would be a big hit
use vulkan api | ||
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#4
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The rules are different but the content is very close to the same.
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#5
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The original devs would have made most of the same, or similar, changes if time had permitted. Were newbies intended to be running around with their epics equipped? Not according to McQuaid. It isn't epic if the twink just destroyed their *sword to make room for the MQ. The list goes on.
This is as classic as it gets and that is due the playerbase. Disagree? Email what devs are still alive and get their thoughts on the matter. But there are still a lot of changes that could be made based on dev intentions which weren't implemented due to tech limitations at the time. | ||
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#6
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Quote:
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#7
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Quote:
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#9
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Other than McQuaid saying he wanted select few instances in PRotF for epic type quests to further main storylines.
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#10
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Quote:
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