|
#1
|
|||
|
Smallest group that could meaningfully farm HoT velious armor?
Oh wise sages of the realms of Norrath, what's the smallest force you could conceive of that could go into HoT and meaningfully gear themselves? Bonus points if you include group comps and strats. I'm curious of the feasibility of doing this with a single group.
| ||
|
#2
|
|||
|
monk, sham, ench, 2x cleric, warrior + 1 more could do it slowly. the +1 would be another tank, monk/rogue or bard personally.
Have fun with glimmers.
__________________
Real Money Trading = Perma Ban
Boxing = Perma Ban | ||
|
#3
|
||||
|
Quote:
__________________
Forum Quest
Spyder73 (BANNED) NecroP1999 (BANNED) Frostbane Wolfeye - Green99 - 60 Shaman Cruetraxa Macequest - Green99 - 60 Necromancer Snowleopard Wu'Tong - Green99 - 60 Monk Lobsterhands Oysterbeard - Green99 - 57 Cleric Lobstarz Hands - Green99 - 53 Enchanter Lobsterqueen - Green99 - 52 Paladin #FreeWuTang | |||
Last edited by Bardp1999; 10-19-2021 at 06:42 PM..
|
|
#4
|
|||
|
^^found the warmbody
(LOL!) | ||
|
#7
|
||||
|
Quote:
I think the OP was asking for meaningful, not the bare-bones slowly. Two groups so you can take it easy and not stress every moment. | |||
|
#8
|
|||
|
Monk Rogue Tank Cleric Shaman...Think thats about minimal. Maybe a 6th for resists if your melee resists arent great, like a bard or something?
| ||
|
#9
|
|||
|
HoT is a guild event, you are a loser if you try to circumvent that
__________________
Forum Quest
Spyder73 (BANNED) NecroP1999 (BANNED) Frostbane Wolfeye - Green99 - 60 Shaman Cruetraxa Macequest - Green99 - 60 Necromancer Snowleopard Wu'Tong - Green99 - 60 Monk Lobsterhands Oysterbeard - Green99 - 57 Cleric Lobstarz Hands - Green99 - 53 Enchanter Lobsterqueen - Green99 - 52 Paladin #FreeWuTang | ||
|
#10
|
|||
|
Pally, monk x2, shm, ench, bard, cleric, rogue. Can do with less but this would cover bases and be semi quick, just skip shimmers and train them away.
edit: i think kael armor farming is easier small group, can pull hallway mobs easy and requires no monk. any pet class can train away and any gate class can rip to entrance. | ||
|
|
|