Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-11-2021, 05:39 PM
meathook meathook is offline
Aviak


Join Date: Oct 2019
Posts: 68
Default Deciphering Combat Stats on P99

Hi guys,

one of my passion projects over the last few months has been figuring out how combat stats work on P99. Here is the link to my findings:

https://drive.google.com/file/d/1RnF...GyoVWvZTZ/view

I am asking the community to help me add to it. If you have any questions or comments, please let me know.

Cheers!
  #2  
Old 08-11-2021, 05:59 PM
Graahle Graahle is offline
Sarnak


Join Date: Jun 2012
Location: Houston, TX
Posts: 433
Default

Inb4 meme comment about Red.

This looks DOPE dude. Can’t wait to delve into this.
  #3  
Old 08-11-2021, 06:10 PM
penelopee2013 penelopee2013 is offline
Large Rat


Join Date: May 2021
Location: SO cal
Posts: 9
Default

This is good and well thought out. Just for understanding that data better, can you please write down what your X and Y axis is on the graph? Like directly below the x and y axis. I know that you describe what the x and y axis is, would just be easier to see it on the graph to get a better understanding of the data.

Also, how many replicates did you have? Im assuming you didnt use the data from just 3 different cliff golems at different STR levels right? If so, can you increase replicates? Might be interesting to see if the data holds up over multiple cliff golems.

Overall well done, thanks for the primer.
  #4  
Old 08-11-2021, 07:48 PM
meathook meathook is offline
Aviak


Join Date: Oct 2019
Posts: 68
Default

Quote:
Originally Posted by penelopee2013 [You must be logged in to view images. Log in or Register.]
This is good and well thought out. Just for understanding that data better, can you please write down what your X and Y axis is on the graph? Like directly below the x and y axis. I know that you describe what the x and y axis is, would just be easier to see it on the graph to get a better understanding of the data.

Also, how many replicates did you have? Im assuming you didnt use the data from just 3 different cliff golems at different STR levels right? If so, can you increase replicates? Might be interesting to see if the data holds up over multiple cliff golems.

Overall well done, thanks for the primer.

I will add the labels. Thank you.

Regarding the number of golems... I wouldn't look at it as how many golems I tested it on, rather the number of hits (in the case of STR) that registered. If you kill 100 bats in FP it doesn't really matter cause the number of hits on those is so low to not have an adequate sample. I basically parsed enough of the variable I was interested in to feel confident sampling error is minimized. I didn't put it in the primer, but for STR I also parsed against another monk, and that parse went for about 15 minutes using 9/16 weapons with near max haste. The number of hits was large enough to give me confidence. The results also matched my Cliff Golem results.
  #5  
Old 08-16-2021, 05:34 AM
Sammyboy Sammyboy is offline
Large Rat


Join Date: Mar 2021
Posts: 5
Thumbs up

Quote:
Originally Posted by meathook [You must be logged in to view images. Log in or Register.]
I will add the labels. Thank you.

Regarding the number of golems... I wouldn't look at it as how many golems I tested it on, rather the number of hits (in the case of STR) that registered. If you kill 100 bats in FP it doesn't really matter cause the number of hits on those is so low to not have an adequate sample. I basically parsed enough of the variable I was interested in to feel confident sampling error is minimized. I didn't put it in the primer, but for STR I also parsed against another monk, and that parse went for about 15 minutes using 9/16 weapons with near max haste. The number of hits was large enough to give me confidence. The results also matched my Cliff Golem results.
  #6  
Old 08-11-2021, 06:13 PM
mrybczyn mrybczyn is offline
Skeleton


Join Date: Feb 2010
Posts: 18
Default

Sweet! Thank you for the data analysis - and looking forward to the AoW parse results :-)
__________________
Dewd <Fires of Heaven> - p99 green
  #7  
Old 08-11-2021, 06:21 PM
tadkins tadkins is offline
Fire Giant


Join Date: Jun 2018
Posts: 589
Default

This is going to be an interesting read through, thanks for the link and the work you put into it.

As an example, I was wondering recently how useful this would be for actual tanking. Does the AC overwrite the massive agility loss? Have had plenty of questions like that in the past.
  #8  
Old 08-11-2021, 06:22 PM
Baler Baler is offline
Planar Protector

Baler's Avatar

Join Date: Mar 2014
Posts: 9,521
Default

I wish someone would write a detailed math breakdown how
ATK = Math foruma
Def = Math Foruma

I still am in belief that the number shown on p99 is not accurate due to titanium client.

(yeah I know eqemu github code has this math but that's not specifically geared to p99 code)

Edit: PDF takes info directly from the wiki,. which appreciates the info i've continued to pras,..
P99 wiki is the #1 source of classic ERA ACCURATE information on the internet. I take pride in this.
__________________
Last edited by Baler; 08-11-2021 at 06:24 PM..
  #9  
Old 08-11-2021, 06:25 PM
Darkplague Darkplague is offline
Scrawny Gnoll


Join Date: May 2020
Posts: 26
Default

So does that mean that this item is not as trash as it looks does on the surface, assuming you have "Ok" AGI/DEX in general and are not into PVP and heavily reliant on Procs for agro/utility?

https://wiki.project1999.com/Stonemelder%27s_Band

Always wondered if it was worth giving up that much AGI/DEX for AC.
  #10  
Old 08-23-2021, 03:04 PM
meathook meathook is offline
Aviak


Join Date: Oct 2019
Posts: 68
Default

Quote:
Originally Posted by Darkplague [You must be logged in to view images. Log in or Register.]
So does that mean that this item is not as trash as it looks does on the surface, assuming you have "Ok" AGI/DEX in general and are not into PVP and heavily reliant on Procs for agro/utility?

https://wiki.project1999.com/Stonemelder%27s_Band

Always wondered if it was worth giving up that much AGI/DEX for AC.
You are the second person to ask about this earring, probably because its a good case study of the trade-off between different stats. But yes, your understanding is correct.

Based on my parses, the 18 AC will probably be material for tanking, especially since its an ear item. The AGI loss probably wont be noticeable if you have enough (I would say mid 100s), and the DEX loss won't really matter if you aren't interested in proc rate, or PvP.
Last edited by meathook; 08-23-2021 at 03:09 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:29 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.