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Old 05-11-2011, 02:19 AM
cfriedel123 cfriedel123 is offline
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Default Soulbinders?

Are there soulbinders on this server? I have run in FP and Rivervale now only to find that there is no soulbinder. In the case of Rivervale, this kind of sucks as I am the only one normally in the city. Is there a problem with the soulbinders or is this normal?
  #2  
Old 05-11-2011, 02:23 AM
Nedala Nedala is offline
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No soulbinders (not classic) and you always find people in any city from time to time, even in rivervale. Everytime i run trough rivervale i see seome people there.
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Old 05-11-2011, 02:23 AM
Fists Fists is offline
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soulbinders were not classic, you'll need to find someone to bind you, your playing at off hours, misty is generally pretty busy in the peak hours.
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Old 05-11-2011, 02:37 AM
cfriedel123 cfriedel123 is offline
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I thought they were around by Velious. Guess not.
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Old 05-11-2011, 03:23 AM
Ledzepp02 Ledzepp02 is offline
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Quote:
Originally Posted by cfriedel123 [You must be logged in to view images. Log in or Register.]
I thought they were around by Velious. Guess not.
Kunark was released March 25th on this server, Velious will be a while man. [You must be logged in to view images. Log in or Register.]
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  #6  
Old 05-11-2011, 04:23 AM
gnomishfirework gnomishfirework is offline
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They weren't in velious, either.
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  #7  
Old 05-11-2011, 07:45 AM
guineapig guineapig is offline
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This is very easy to look up for yourself:

Quote:
December 20, 2001

Soulbinders:
A new group has appeared in Norrath (and on Luclin as well). Rumor has it that these 'Soulbinders' have dedicated themselves to research on the power and essence of our inner being. Some call them fanatics, as they claim that knowledge of the spirit that dwells within will lead them to an understanding of the whole of existence. Citizens often treat them with the same respect and distance that they treat the Priests of Discord. However, these Soulbinders have dedicated themselves to public service, and for them that service falls along their lines of specialty...

The next time you find yourself far away from home, you might seek the services of a Soulbinder.

/ooc: We've added these "Soulbinder" NPCs to all cities that player characters can start in, as well as Shadowhaven and Iceclad at the request of players. It is our hope that these new NPCs will help players by reducing the time it takes to find a bind from another player character.

Short version: Luclin
  #8  
Old 05-11-2011, 10:22 AM
Deathrydar Deathrydar is offline
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The funny thing is, it never took "long" to find a bind from another player. Even on this server it doesn't take long. A friend of mine started playing yesterday and started an Erudite. When he asked me "hey, where the heck is everybody" I told him to get on the boat to Qeynos.

Once he got there, I warned him to get bound to the area there. He said there was no one above level 6 in the zone. I told him to ask anyway. He didn't understand why, but all it took was one message in OOC and a level 4 sent him a tell informing him that he has his main in the area and would gladly log him on to give him a bind.

Long story short, soulbinders never really had any purpose, except to dumb the game down for people that didn't want to be social.
Last edited by Deathrydar; 05-11-2011 at 10:25 AM..
  #9  
Old 05-11-2011, 02:57 PM
stormlord stormlord is offline
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Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
The funny thing is, it never took "long" to find a bind from another player. Even on this server it doesn't take long. A friend of mine started playing yesterday and started an Erudite. When he asked me "hey, where the heck is everybody" I told him to get on the boat to Qeynos.

Once he got there, I warned him to get bound to the area there. He said there was no one above level 6 in the zone. I told him to ask anyway. He didn't understand why, but all it took was one message in OOC and a level 4 sent him a tell informing him that he has his main in the area and would gladly log him on to give him a bind.

Long story short, soulbinders never really had any purpose, except to dumb the game down for people that didn't want to be social.
So needing to wait half an hour or more doing nothing except using /ooc is smart? I've seen players sit around waiting for a bind (doing nothing) and then they died because they decided to kill a few mobs while waiting and had to run all the way back. You can't really blame them for that. You CAN blame the game. Generally, this isn't a problem when there're lots of players, but this server has 50% or less of the population that was on live and it will only get worse as more content is added and the population is increasingly top heavy. It quickly becomes an issue of waiting (aka doing nothing) as opposed to just "/shout Need bind!" THAT is a problem.

I think the problem here is that you're putting the blame on soulblinders when it's squarely on the one dimensional travel system EQ has. I mean, the travel system is just too boring and deserves most of the blame. I would trade it any day of the year for an inclusive system that makes you think. So give everyone the ability to bind themselves, or something similar, but make the players think about how the travel system works and allow them to change it so it suits their particular needs. The problem with EQ's system is that: a) it's exclusive (only casters can bind and melees can't bind where casters can) b) it's boring (not much detail, too straightforward) c) it doesn't involve players (we're not really allowed to change how it works).

Not everything that happens over the years is dumbing down. Sometimes the system was broken to begin with. Sometimes we put the blame on the wrong target. WE can be dumb and dumber too.

Why did EQ, initially, base its travel system on population? If the population goes down then the travel system suffers. If it goes up, it changes the dynamics as well. Anytime a system is exclusive it's pitting itself against unintended consequences. EQ literally set itself up for failure OR substantial changes in the future. This is before you even consider how stupidly boring the system is; uninspired, a pile of poo.

Can we make dumb classes and expect dumb players to play them? If you make a boring class and players complain then hopefully you learn something. If it happens again, maybe you're just dumb.

So maybe the people who developed it were the source of the dumbness. The perceived dumbing down over the years started with them. Not with dumb players that wanted dumber games.
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Last edited by stormlord; 05-11-2011 at 03:27 PM..
  #10  
Old 05-11-2011, 03:12 PM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by stormlord [You must be logged in to view images. Log in or Register.]
Not everything that happens over the years is dumbing down. Sometimes the system was broken to begin with. Sometimes we put the blame on the wrong target. WE can be dumb and dumber too.

Can we make dumb classes and expect dumb players to play them?
+1 [You must be logged in to view images. Log in or Register.]
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