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Old 06-14-2020, 05:41 AM
TRiCiDE TRiCiDE is offline
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Default Has anyone seen a guide for evil chars killing guards and town folks?

Has anyone seen a guide for evil chars killing guards? I couldn't find one.
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Old 06-14-2020, 10:56 AM
loramin loramin is offline
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https://wiki.project1999.com/Player_Guides

All the Necromancer guides tend to be evil, the Evil Shaman Solo Guide has some, and then the Per-Level guide (link in signature) has a guards filter (not evil specifically, but most of them are for evil folks).
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Old 06-14-2020, 12:47 PM
Tethler Tethler is offline
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If you really want to be evil, kill indiscriminately. No guide necessary.
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Old 06-14-2020, 01:20 PM
loramin loramin is offline
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Quote:
Originally Posted by Tethler [You must be logged in to view images. Log in or Register.]
If you really want to be evil, kill indiscriminately. No guide necessary.
Yeah but in EQ it takes effort ... if you define evil as "hurting faction with good people", at least.

By design, so much of Norathian "morality" is gray not black. Murdering centaurs in SK for instance? Not evil at all: they'll even buy back the items you took off the murdered centaur's corpse [You must be logged in to view images. Log in or Register.]
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  #5  
Old 06-15-2020, 07:29 PM
aspomwell aspomwell is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
By design, so much of Norathian "morality" is gray not black. Murdering centaurs in SK for instance? Not evil at all: they'll even buy back the items you took off the murdered centaur's corpse [You must be logged in to view images. Log in or Register.]
I like to think the Shadowknights and Necromancers of Paineel raise undead guards so their own members can practice on them... [You must be logged in to view images. Log in or Register.]
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Zipps - 51 HLF Druid <Castle>
Lykosor - 49 DE Necro <Castle>
Aspom - 12 HEF Ranger <Castle>
Slyng - 31 HEF Bard <Castle>
Flecrad - 21 DE Enchanter <Castle>
Lykos - 43 HIE Mage <Castle>
Ribkage - 17 GNM Boneknight <Castle>
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Old 06-15-2020, 10:01 PM
Baler Baler is offline
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Quote:
Originally Posted by aspomwell [You must be logged in to view images. Log in or Register.]
I like to think the Shadowknights and Necromancers of Paineel raise undead guards so their own members can practice on them... [You must be logged in to view images. Log in or Register.]
The first practice dummies in an mmo! [You must be logged in to view images. Log in or Register.]
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Old 06-16-2020, 10:55 AM
Dolalin Dolalin is offline
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Quote:
Originally Posted by Tethler [You must be logged in to view images. Log in or Register.]
If you really want to be chaotic evil, kill indiscriminately. No guide necessary.
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Old 06-14-2020, 02:55 PM
Donkey Hotay Donkey Hotay is offline
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t.
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  #9  
Old 06-16-2020, 08:41 AM
OuterChimp OuterChimp is offline
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I've found that the friggin Q guards in Qenos hills are resistant mofos...more so than other guards.

As a necro, the guards in Erudin were doable around 30. One good thing is I think this raised my Paineel faction? We'll see when Paineel comes out.

I stayed away from RiverVale guards as RV was my banking spot of choice, though those guards are perhaps doable around 35ish.

Freeport guards around 40, though you have to get a feel for the roamers, and some of the roamers are level 40 and if they resist a few it can get harry, though you're never too far from a zone line.

At 43/44 the guards in Qenos Hills were still too friggen resistant to me. I tried the Barb guards in Everfrost and they were resist as well. The guards in West Karana not so much, but at 43 one was darkblue and one lightblue (green where you still get some exp).

I never really tried Ogre or Troll guards but I may try them next.
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Old 06-16-2020, 09:45 AM
Blingy Blingy is offline
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The ogre guards are pretty easy. Good casual xp and plat. Just stay away from the guild masters.

Outerchimp, didn't you find the Erudin guards LOH troublesome? When killing them on my monk it was almost like having to kill them twice. Any super secret way around that?
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