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			#1  
			
			
			
			
			
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 |  Tradeskill success not matching wiki formula According to the wiki, doing a combine of something after being the exact 'trivial' skill amount should succeed 66% of the time, but this was definitely not even close to the success rate I had when doing quite a lot of Heady Kiola combines. Other combines seemed to mirror this as well but I don't have as much data on those. Over the course of probably 100 combines I observed about a 90-95% success rate at 46 skill, not 66%. I suppose I could have 1 in a million luck, but seems more likely that the wiki is just not correct. I never recall having only 66% chance when trivial in retail either. Anyone know what's going on here? | ||
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			#2  
			
			
			
			
			
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 |   tradeskills now adjusted to be timeline appropriate and all leveling exorbitantly expensive leaving only those who got in early profitable | ||
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			#3  
			
			
			
			
			
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 |   I can't speak for the wiki, but I only remember it being 95% success rate once trivial. | ||
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			#4  
			
			
			
			
			
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 |   95% is the correct figure for trivial combines | ||
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			#5  
			
			
			
			
			
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 |   If the wiki is wrong, fix it! [You must be logged in to view images. Log in or Register.] 
				__________________ Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
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			#8  
			
			
			
			
			
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 |   Not sure where the 66% value is coming from?  The equations I got from the wiki predict 95% success when skill >= trivial. | ||
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			#9  
			
			
			
			
			
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 |   Quote: 
 MIN(SKILL - (.75*trivial) + 51.5, 95) -- this is for things w/ trivial higher than 68. So, for Skill = 68, trivial = 68, SKILL-(.75*trivial) + 51.5 = 68 - 51 + 51.5 = 68.5. MIN(68.5,95) = 68.5 for a skill with a trvial of exactly 68. For skills with higher trivial values, the "trivial" percentage would be higher until it reaches 95. It would actually take a skill with a trivial value of 174 to have a 95% success rate at the trivial value, according to this formula (x=(95-51.5)/.25 => x=174). For Heady Kiola, the trivial is 46. Wiki states the formula for skill with trivials less than 68 as: MIN(Skill - Trivial + 66, 95) For Skill = 46, trivial = 46, SKILL-Trivial + 66 would be 0+66 = 66. MIN(66,95) = 66. That all being said, I don't believe the given formulas are correct. I get about a 95% success on crafting when above trivial, although I have never analyzed the results systematically. | |||
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						Last edited by larper99; 02-10-2020 at 08:23 PM..
					
					
				
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			#10  
			
			
			
			
			
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 |   Quote: 
 I can also state, without a lot of data, that the triv stuff I was crafting at lower triv levels seemed to be pretty reliable, 95% feels right, 65% definitely does not feel right. I don't have actual data to support that though. Good to know. | |||
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