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  #1  
Old 01-22-2020, 05:16 PM
Polycaster Polycaster is offline
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Default Disease Cloud agro nerfed?

Noticing DC doesn't have crap for agro on green. Was this patched in the past year or 2 on blue? Was it classic? Jus started an SK on green, and wondering why I'm not seeing anyone else talking about this.
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  #2  
Old 01-22-2020, 08:33 PM
DMN DMN is offline
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Eh? really? At low levels DC should taunt like mad. Counts as a 100 damage DD spell with significant added taunt from poison counter. At higher levels it falls off relative to spamming darkness spells though, which scale linearly with mob level.
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Old 01-23-2020, 06:36 AM
Gatorsmash Gatorsmash is offline
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Quote:
Originally Posted by Polycaster [You must be logged in to view images. Log in or Register.]
Noticing DC doesn't have crap for agro on green. Was this patched in the past year or 2 on blue? Was it classic? Jus started an SK on green, and wondering why I'm not seeing anyone else talking about this.
Its your perception. I cant even cast DC on my low lvl shaman or ill get face hugged......but as im typing this, are you talking about the weapon proc version?
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Old 01-23-2020, 03:31 PM
Polycaster Polycaster is offline
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Thanks Danth, yours was the only useful reply.

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Originally Posted by Gatorsmash [You must be logged in to view images. Log in or Register.]
Its your perception. I cant even cast DC on my low lvl shaman or ill get face hugged......but as im typing this, are you talking about the weapon proc version?
Yes, I perceive that when I cast DC on an engaged mob it doesn't turn to me immediately as I expected from my 58 lvls of SK experience on blue.

When at range, I can't pull a mob from my pet using DC...
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  #5  
Old 01-23-2020, 03:44 PM
YendorLootmonkey YendorLootmonkey is offline
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Here's some info from Blue after they patched weapon proc aggro and there were some complaints that aggro changed on the low-level knight/ranger spells we all use for snap aggro... for reference:

https://www.project1999.com/forums/s...d.php?t=317528
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  #6  
Old 01-30-2020, 12:50 PM
Polycaster Polycaster is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Here's some info from Blue after they patched weapon proc aggro and there were some complaints that aggro changed on the low-level knight/ranger spells we all use for snap aggro... for reference:

https://www.project1999.com/forums/s...d.php?t=317528

Thanks, at least now I know I'm not imagining things.
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  #7  
Old 01-23-2020, 07:37 AM
DMN DMN is offline
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I'm guessing it has to do with the hate cap on initial aggro... Don't pull with it, pull with siphon strength and then hit it with DC,
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Old 01-26-2020, 11:06 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
I'm guessing it has to do with the hate cap on initial aggro... Don't pull with it
Damn! Is this actually a thing?
  #9  
Old 02-18-2020, 12:32 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
I'm guessing it has to do with the hate cap on initial aggro... Don't pull with it, pull with siphon strength and then hit it with DC,
This.

The hate cap on the initial hit is a major part of play that many people don't realize is even part of the game.
  #10  
Old 01-23-2020, 12:19 PM
Snaggles Snaggles is offline
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Knights have anywhere between a ton of aggro and an ungodly broken amount of aggro. So long as you are casting spells as soon as they are available and the mob isn’t rooted (with other players closer) you shouldn’t have a problem. Assuming your team is using a modicum of common sense...like a ranger not casting flame lick, etc.

I used to pull with clinging dark. More aggro than siphon, cheap, and gives a chance to hit it with two spells before your group can touch it.
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