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Old 10-28-2019, 12:22 PM
cd288 cd288 is offline
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Default Request for Staff Confirmation on EXP

First off, let me just say that I am loving the server and this isn't a complaint post at all. Just wanted to clarify that upfront before people go "muh can't handle classic, stop whining" etc. I'm totally fine with the rate of EXP if it is, in fact accurate, but I feel like people have asked enough questions about it that it would be good to see an official confirmation so no one submits bug reports, keeps posting about it, etc.

In a group today, consistently chain pulling whites and yellows and reds, it has taken over an hour and a half just to get one yellow at level 6. Now, I know classic EXP is slow, especially considering the multiple penalties that you could have in one group with hybrids and casters (or racial penalties if you had a Troll or Ogre). However, this seems unusually slow.

Has the EXP rate been nerfed a bit due to the increased spawn time? Is it bugged? Or is it in fact 100% accurate and we're all just crazy? Saw another post about someone spending 8 hours at a bandit camp to get one level, which seemed really lengthy as well. Just thought it might be good to see an official message from the staff on this.
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Old 10-28-2019, 12:27 PM
El-Hefe El-Hefe is offline
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Did you happen to have a higher level hybrid in your group?
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  #3  
Old 10-28-2019, 12:30 PM
cd288 cd288 is offline
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Originally Posted by El-Hefe [You must be logged in to view images. Log in or Register.]
Did you happen to have a higher level hybrid in your group?
Hybrid yes, but not high level no. A similar level hybrid wouldn't account for it since it's shared across the full group
  #4  
Old 10-28-2019, 12:31 PM
ldgo86 ldgo86 is offline
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Originally Posted by El-Hefe [You must be logged in to view images. Log in or Register.]
Did you happen to have a higher level hybrid in your group?
Had a bard and an SK in my group last night. I couldn’t care less about the group penalties, but it was pretty slow XP. I mostly feel bad for those playing hybrids.
  #5  
Old 10-28-2019, 12:33 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
First off, let me just say that I am loving the server and this isn't a complaint post at all. Just wanted to clarify that upfront before people go "muh can't handle classic, stop whining" etc. I'm totally fine with the rate of EXP if it is, in fact accurate, but I feel like people have asked enough questions about it that it would be good to see an official confirmation so no one submits bug reports, keeps posting about it, etc.

In a group today, consistently chain pulling whites and yellows and reds, it has taken over an hour and a half just to get one yellow at level 6. Now, I know classic EXP is slow, especially considering the multiple penalties that you could have in one group with hybrids and casters (or racial penalties if you had a Troll or Ogre). However, this seems unusually slow.

Has the EXP rate been nerfed a bit due to the increased spawn time? Is it bugged? Or is it in fact 100% accurate and we're all just crazy? Saw another post about someone spending 8 hours at a bandit camp to get one level, which seemed really lengthy as well. Just thought it might be good to see an official message from the staff on this.
It's correct. It's not hard to verify for yourself, like I did and mentioned in the thread you're talking about.

Again, as I went into a bit over in the other thread, low levels in EQ are kinda wonky with xp because of how exp penalties, exp sharing in groups, and low-level exp totals work. If you aren't in a group where everyone has similar exp totals (not level, exp totals), then you better be the highest exp total or else it'll feel very slow.


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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Hybrid yes, but not high level no. A similar level hybrid wouldn't account for it since it's shared across the full group
You don't understand how it works, or you wouldn't say something like this.
Last edited by Tecmos Deception; 10-28-2019 at 12:35 PM..
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Old 10-28-2019, 12:37 PM
Millburn Millburn is online now
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Again, as I went into a bit over in the other thread, low levels in EQ are kinda wonky with xp because of how exp penalties, exp sharing in groups, and low-level exp totals work. If you aren't in a group where everyone has similar exp totals (not level, exp totals), then you better be the highest exp total or else it'll feel very slow.
Getting past the pre level 10 slump while grouping is a feat of willpower. A lot of people don't understand how that mechanic works and get frustrated with it. It gets a lot better as you're all hitting 10 and evening out on overall xp totals.
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  #7  
Old 10-28-2019, 12:56 PM
cd288 cd288 is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
You don't understand how it works, or you wouldn't say something like this.
Thanks. Not sure why we have to be negative/take a tone, but okay. Hybrid penalties are shared among the group are they not? If I have a hybrid who is a level higher than me, he would also take some of my exp by virtue of being higher level of course. Is that not how it works?
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Old 10-28-2019, 02:36 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Thanks. Not sure why we have to be negative/take a tone, but okay. Hybrid penalties are shared among the group are they not? If I have a hybrid who is a level higher than me, he would also take some of my exp by virtue of being higher level of course. Is that not how it works?
This is how it works. But this isn't what you said before.

You said that similar-level hybrids wouldn't account for slower exp "because it's shared" amongst the group. But that's exactly what makes the exp slower, because similar-level hybrids have more exp earned so far than people without penalties, and therefore soak up a larger portion of the exp per kill, and therefore increase the time per level all other things being equal.

There isn't a negative tone just because I told you you didn't understand something.

If you want people to believe you, you need to do more than have some gut feeling that things are too slow, especially when others don't feel that way, and some folks even have TESTED and found it to be just fine. Go exp for 2 hours in a group, noting the exact amount of what levels you earn and the levels of the others folks in the group and the number of mobs you kill and their cons (better yet, levels, based on max hits) and do some math and THEN come here and claim something is off.
Last edited by Tecmos Deception; 10-28-2019 at 02:39 PM..
  #9  
Old 10-28-2019, 03:55 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
This is how it works. But this isn't what you said before.

You said that similar-level hybrids wouldn't account for slower exp "because it's shared" amongst the group. But that's exactly what makes the exp slower, because similar-level hybrids have more exp earned so far than people without penalties, and therefore soak up a larger portion of the exp per kill, and therefore increase the time per level all other things being equal.

There isn't a negative tone just because I told you you didn't understand something.

If you want people to believe you, you need to do more than have some gut feeling that things are too slow, especially when others don't feel that way, and some folks even have TESTED and found it to be just fine. Go exp for 2 hours in a group, noting the exact amount of what levels you earn and the levels of the others folks in the group and the number of mobs you kill and their cons (better yet, levels, based on max hits) and do some math and THEN come here and claim something is off.
Similar meaning the hybrid was one level higher than me. Of course it would take more exp, but that doesn't account for the low leveling pace just because you have a hybrid one level higher
  #10  
Old 10-28-2019, 03:59 PM
zaneosak zaneosak is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Similar meaning the hybrid was one level higher than me. Of course it would take more exp, but that doesn't account for the low leveling pace just because you have a hybrid one level higher
Higher level people take alot more XP of the pie, a high level hybrid takes even more of the pie. If you are all the same level, your mobs to level will be identical (your xp bar will move the same amount) as the hybrid, but ANY player with a higher level will take more. +/- 1 level if in a good group killing fast and killing even cons would probably be ok. But a bunch of higher levels can cripple your own personal XP quite a bit.

If you had the entire group makeup I could chart it for you with a tool I made, just to visually show you the difference, if you're curious.
Last edited by zaneosak; 10-28-2019 at 04:01 PM..
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