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			#1  
			
			
			
			
			
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 |  Class choices Well, here we are, day of! Think I have decided to recreate my toon from my original play through (female DE rogue who built up acceptance in all the good cities). But a rogue without a group is a long, painful grind to level up, so I want to have a secondary for when the rogue can’t find a group. Never played any of the other classic classes past level 15-20, so advice would be appreciated. I’m not a huge fan of kiting, so I would prefer something a little more sedentary. Any suggestions? | ||
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			#2  
			
			
			
			
			
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 |   Since it sounds like you would go solo, then you should stick on Necro or Druid. I personally would prefer Druid because of the ports. 
				__________________  Asmodina - Level 39 Wizard << blue >> Corvinia - Level 51 Druid << green >> | ||
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			#3  
			
			
			
			
			
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 |   Druid to begin with is probably the best class you can go with - easy source of cash via porting and sows to fund your rogue and the viability of taking on multiple roles in a group. You'll probably be expected to heal in most cases, which is probably the most sedentary role you can get as well. | ||
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 |   I've been going back and forth between two different tanky combos, and have finally settled on a paladin. | ||
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 |   I vaguely remember making a decent amount of cash with my rogue, sneaking through dungeons recovering corpses for people. I can’t remember which one it was, but I would just sit at a common death point, and when someone would inevitably die, I’d send a /tell offering my services. Didn’t make the cash of a druid taxi service, but the people I helped were extremely grateful. | ||
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			#6  
			
			
			
			
			
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 |   Trying to think of a good pair for my daughter and me.  A simple class that probably isn't melee based - as getting close to a MOB and hitting them (as they're running) is hard for her.   I'm thinking she could be a pet based class and I could heal, not sure yet tho 
				__________________ Tant Mieux Sorcerer of Anonymous Raeus Paladin Vulpinus Velox Ranger | ||
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						Last edited by TanDemain; 10-25-2019 at 06:43 AM..
					
					
				
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			#7  
			
			
			
			
			
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 "Sedentary" cries mage to me though. They have few tools in their arsenal, so they generally just lean heavily on their pets to solo in safe areas without many/any tricks up their sleeves. It works fine, it's just pretty repetitive (well, all solo tends to be repetitive but some classes like necro or chanter or bard have a variety of methods they can use that are all more complex than "send pet then either nuke or dismiss and nuke"). They're also enjoyed in groups as a very strong damage dealer. | ||||
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						Last edited by Tecmos Deception; 10-25-2019 at 07:03 AM..
					
					
				
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			#10  
			
			
			
			
			
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 |   Fear kiting would be fine for me. I just have recollections of people running past with a slew of mobs on their heels. At first I thought they were just exceptionally bad at pulling, then I learned about kiting.  Having a creature fun away from me in fear from my appearance is a different matter. Heck, it happens to me nearly every day in real life. | ||
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