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Old 09-23-2019, 12:15 PM
Chortles Snort|eS Chortles Snort|eS is offline
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Question Will classic night time gamma mechanic be implemented on Green?

Pls adviSe
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Old 09-24-2019, 06:43 PM
Chortles Snort|eS Chortles Snort|eS is offline
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self pity reply
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Old 09-24-2019, 06:46 PM
Nagoya Nagoya is offline
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https://www.project1999.com/forums/s...&postcount=163

this suggests otherwise.
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Old 09-24-2019, 06:48 PM
loramin loramin is offline
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I'm hoping.

I've got some kind of Linux bug that makes my alpha/gamma levels affect the rest of my computer instead of the game (ie. I turn the slider up and everything BUT the game gets brighter).

This has made me re-appreciate the importance of night blindness much more. I kid you not, I just bought a 6k Eyepatch of the Shadows ... for my level 22 Cleric (who does have a Fungi and and a Velium Crystal Staff ... but is otherwise almost completely naked because I don't believe in stat gear for leveling).

I did it for the ultravision [You must be logged in to view images. Log in or Register.]

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Originally Posted by Nagoya [You must be logged in to view images. Log in or Register.]
I thought that too, but someone else clarified that Rogean was talking about making the screen black around the book while meditating, so that you couldn't see anything. We may have forced book-viewing-while-meditating on Green, but at least we'll (unclassically) be able to see around it, per Rogean.

I don't think the staff has given a clear answer on alpha/gamma/night blindness questions yet.
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  #5  
Old 09-27-2019, 05:46 PM
Shrubwise Shrubwise is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I just bought a 6k Eyepatch of the Shadows ... for my level 22 Cleric (who does have a Fungi and and a Velium Crystal Staff ... but is otherwise almost completely naked because I don't believe in stat gear for leveling)
I came here intending to read this entire thread but only made it this far... you don’t believe in stat gear for leveling but you believe in a fungi? Do tell.
  #6  
Old 09-27-2019, 06:09 PM
loramin loramin is offline
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Quote:
Originally Posted by Shrubwise [You must be logged in to view images. Log in or Register.]
I came here intending to read this entire thread but only made it this far... you don’t believe in stat gear for leveling but you believe in a fungi? Do tell.
[You must be logged in to view images. Log in or Register.] one of my favorite rants.

A fungi matters. A Velium Crystal Staff (which even at 22 still procs for like 25% of the mob's health) matters. Your maximum health/mana doesn't matter.

Most people think "+25 HP is awesome, it means I won't die when I otherwise would have, because I'll have 25 more HP to live with!" But in practice, you living or dying almost never comes down to 25 HP: it comes down to you playing well or not, doing something stupid/risky or not, and your gear doesn't change that . To put it another way, you as a player will probably do the same thing when your HP bar is at 80% (or whatever percent), regardless of the whether it represents 25 more or less actual HP.

My (pretty strongly held) opinion is that levels are awesome. Each one makes your character significantly more powerful. Noticeably more powerful if you get spells or a discipline or something. So if you're going to take time away from leveling, whatever you do needs to be better than that, or else the "opportunity cost" is too high. Even when I'm twinking, there's a cost (in both plat and time) to filling slots, so I don't bother for slots that just give stats.

Getting JBoots, Lev cloaks, or any other useful clicky can save you more time than it takes to get. The same is true with any DPS increase (raw damage/delay increases plus procs and haste), any form of regen or mana regen, new spells, etc., because all of that helps you level faster (you kill faster or recover faster), making up for the time you weren't leveling.

But stat gear just takes time and give you no equivalent increase in leveling. When I twink casters I don't bother with it ... and honestly even my highly twinked Ranger (he's got a Fungi, the wannabe cloak of flames, a BFG, etc.) still has a few slots with utter garbage (his waist slot is even empty ATM because I never bothered replacing his FBSS when I got the cloak) ... and he'd have more if he hadn't just hit 45 not long ago, making me load him up with Tolan's for the clickies [You must be logged in to view images. Log in or Register.].
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Last edited by loramin; 09-27-2019 at 06:16 PM..
  #7  
Old 09-28-2019, 03:53 PM
Shrubwise Shrubwise is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.] one of my favorite rants.

A fungi matters. A Velium Crystal Staff (which even at 22 still procs for like 25% of the mob's health) matters. Your maximum health/mana doesn't matter.

Most people think "+25 HP is awesome, it means I won't die when I otherwise would have, because I'll have 25 more HP to live with!" But in practice, you living or dying almost never comes down to 25 HP: it comes down to you playing well or not, doing something stupid/risky or not, and your gear doesn't change that . To put it another way, you as a player will probably do the same thing when your HP bar is at 80% (or whatever percent), regardless of the whether it represents 25 more or less actual HP.

My (pretty strongly held) opinion is that levels are awesome. Each one makes your character significantly more powerful. Noticeably more powerful if you get spells or a discipline or something. So if you're going to take time away from leveling, whatever you do needs to be better than that, or else the "opportunity cost" is too high. Even when I'm twinking, there's a cost (in both plat and time) to filling slots, so I don't bother for slots that just give stats.

Getting JBoots, Lev cloaks, or any other useful clicky can save you more time than it takes to get. The same is true with any DPS increase (raw damage/delay increases plus procs and haste), any form of regen or mana regen, new spells, etc., because all of that helps you level faster (you kill faster or recover faster), making up for the time you weren't leveling.

But stat gear just takes time and give you no equivalent increase in leveling. When I twink casters I don't bother with it ... and honestly even my highly twinked Ranger (he's got a Fungi, the wannabe cloak of flames, a BFG, etc.) still has a few slots with utter garbage (his waist slot is even empty ATM because I never bothered replacing his FBSS when I got the cloak) ... and he'd have more if he hadn't just hit 45 not long ago, making me load him up with Tolan's for the clickies [You must be logged in to view images. Log in or Register.].
A well written response, and not at all what I was expecting. It is not that you don't believe in +stats for leveling, but you do not believe in the time requirement to find and purchase +stats gear. Very interesting take.
  #8  
Old 09-28-2019, 04:06 PM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
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Quote:
Originally Posted by Shrubwise [You must be logged in to view images. Log in or Register.]
A well written response, and not at all what I was expecting. It is not that you don't believe in +stats for leveling, but you do not believe in the time requirement to find and purchase +stats gear. Very interesting take.
I'm down with what Loramin says, though I would add that for any class that takes melee hits while grinding xp, it's well worth buying some cheap AC pieces, even just banded armor to fill out any slots that you aren't putting "real" twink gear in. Hell, if you're in a hurry, just vendor bought leather from your starting town is worth the coin.
  #9  
Old 09-24-2019, 06:48 PM
Chortles Snort|eS Chortles Snort|eS is offline
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isnt he referring to black meditation YouTube troll vs night vision 🤔

*thx loramin
Last edited by Chortles Snort|eS; 09-24-2019 at 06:52 PM.. Reason: NinjA
  #10  
Old 09-24-2019, 06:52 PM
Danth Danth is offline
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Ultravision should make stuff look blue-ish. Infravision made mobs look distinctly red. Humans at some point--don't remember if it was right at launch--should start with a candle among the other usual starting items.

Danth
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