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#1
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![]() -2hand revamp
-increased skill caps many classes -knights on warrior tables -monks on their own tables 55/60 -monk triple attack at 60 -etc... Some nice parts of the patch aren't out yet, how long do you guys figure it will be?
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#2
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![]() Someday (TM)
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#3
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![]() some time between now and green
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Pint
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#4
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![]() 18 months.
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<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard
Halloween 2015 event: https://www.twitch.tv/videos/23440971 PL service https://www.project1999.com/forums/s...d.php?t=313502 | ||
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#5
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![]() 2-4 years
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Quote:
Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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#6
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![]() monks do not need a buff
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#7
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![]() Quote:
Can almost tank like a knight, dps like a rogue, access to master race, hmm... Let's give em triple attack too | |||
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#8
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![]() Quote:
The game didn't yet go through the massive amounts of neckbeardery and gear farming that you can see on P99. I don't think monks seemed broken/OP to anybody back then. | |||
Last edited by Izmael; 03-07-2019 at 05:59 AM..
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#9
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![]() Quote:
Monk's have a carrying capacity, and suffer a AC penalty when over so much weight (i think 21wt at 60 I'm too lazy to look it up on the wiki atm to be 100% sure, just going off memory Due to this when looking at gearing and weapons monks where heavily limited in selection in Vanilla - Kunark (less so in Kunark when factoring in some VP items) Then Velious turned that all around... LOTS of raid loot that is ALL / ALL , or includes monk that is 0.0wt or 0.1 weight or some ridiculous crap...So you had a class that was suppose to be heavily restricted in the gear and items they could carry / equip that all of a sudden could use a lot of the same gear items that warriors would be using Then factor on top of this Mend - an ability that straight up is better and better the more hp you have.... well well look at this velious gear.... tons of armor with 75+hp some of it with 100hp per slot you say? So yea basically the gear inflation and sillyness that was ALL / ALL slots or tons of raid items that did not restrict monks away from using them favored monks than other classes... the more AC and HP a monk has the more effective health his/her mend is healing for... all while doing really high dps and tanking like a champ =p
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Foxpox [60 Shaman] / Foxcharm [60 Enchanter]
Foxystyle [60 Druid] /Foxfansy [60 Bard] Foxpet [60 Magician] / Foxaid [60 Cleric] Foxlich [60 Necromancer] Foxplosion [60 Wizard] Foxstab [60 Rogue] /Foxcharming [60 Enchanter] / Foxfrenzy [60 Warrior] | |||
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#10
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![]() Quote:
Danth | |||
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