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#1
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![]() Is there any plans on dealing with the surge in players and the resulting overpopulation of zones?
U think a simple solution would be to crank up the xp modifier in empty and low pop zones. Let it be known that it has been done and I think it could help ease the population crisis that is looming around the corner. | ||
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#2
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![]() Imagine if the ZEM was lowered in zones with highly sought after loot, and raised in areas with mediocre loot. That way an interesting decision has to be made between efficiency and the possibility of money. It's not Classic, but of all the things to change it's the least of all the evils.
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#3
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![]() Quote:
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#4
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![]() Quote:
Warrens: Super out of the way, has the kunark tier ac/hp, not many people play erudites Blackburrow: stigma of just a few years ago when people wiped out black burrow on their high level and looted fangs on their alts, also pretty out of the way, human/barb/half elf only for the most part which is another downside since most people skip humans and barbs for their superior class counter parts (troll/ogre sham, iksar monk, etc) Crushbone: People fucking love elves bro i shit you the fuck not this is the only reason why. three of the four elf races can and do start here now lets top off the fact that many of the classes are good first time choices like cleric, bard, druid and whatnot Nek forest: dark elves just go to crushbone, that dark elf warrior faction is worth losing or they i dunno man Steamfont: gnome village is a hop, skip and a fart away from elfland | |||
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#5
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![]() Quote:
Just started so didn't know about BB, but it's not an issue now. Regardless of all this, the point of the idea was to give players a reason to go to these places, if you have a ton of people already heading to zones for other reasons(Gfay/Guk) then there's no reason to give xp benefits for it. Give it to places that aren't already loaded. | |||
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#6
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![]() Quote:
I do not want to commit to a group by finding a port, getting a bind and get there to see they are still recruiting which can fall apart before, during or right after for various reasons like a randomly combusting cat, or someones kid wakes up or someones sexdoll starts talking and tells them they need to go or even a raid target spawning and whatever the reason there is always a domino effect that shatters non-highway groups and people gate out. Sure I had great times in DB/kitten guild groups for out of the way spots like kaesoria or dalnir but those are few and far in between. and if I can get a group on x alt in y zone, im just go to alt z and so on these days. Its not called the exp super highway as a bad thing, but the only safe option because finding 5 other people who are willing to travel, bind and wait for 1-2 hours to get shit together and break the camp and stay there for enough time to make it worth it is.. just not practical for pugs. Fuck I had groups in the oasis break up because moving from the pillar to the orc highway was too much for some. | |||
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#7
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![]() If the zones were underpopulated, you would want an EXP bonus because there were no groups to be had haha. Crowded zones is the opposite of a problem for this server imo.
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#8
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![]() Jesus people really will complain about anything
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#10
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![]() Quote:
Quote:
It was a truly next-level post, and then when you consider the fact that the poster's name was "Indiscriminate Hater" ... [You must be logged in to view images. Log in or Register.]
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
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