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#1
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Hi all, I’m in the process of getting back to the game for the first time since... Planes of Power I think (shoutout to anyone from Ayonae Ro!).
However, I always used to play with a large group of friends, and because of this I would have a lot of freedom in terms of class choices. This time however I’ll primarily be playing with my wife, who is pretty specific about what she wants to play. Here are the limitations I’m trying to work with: She primarily wants to play as either a Cleric or a Druid, but could do a Wizard, Enchanter or Mage if it gives us many more options for what we could do. I also want to play as a caster, preferably Necromancer or Enchanter (with an added option of Bard because they always looked fun). We have pretty limited time to play, probably max 2 hours at a time in the evenings, so we would need to be able to get something done in an effective manner in that time. I also want to be able to show her some of the dungeons I’ve always loved (like LGuk, Howling Stones, Seb, Crystal Caverns, and others) so being able to either duo them (which seems crazy to an old rogue player), or get groups easily would be great. I have a hard time imagining life without either teleports or SoW, but can see the argument for trying to cope... because if I go with my current idea of Necro and Druid, I fear we would have a pretty bad time of it once we made it past the point where druids can heal reliably in groups, and her interest would fade. Would appreciate all suggestions, preferably with a note about cool things they would let us do. | ||
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#2
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Ok, so my wife created a Halfling Cleric. Don't know if it's permanent or not, but I'm taking the time to teach her the basics of how the game works.
One thing that is driving the both of us crazy right now is that we can't bring up the stats of items. Is this a toggle we've pressed by mistake, or a button we need to hold to show them when hovering over an item? | ||
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#3
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I second Dino's suggestion of chanter/cleric, though the early levels will be a little rough. If you do want to group, they are both desired classes.
Hold down right click over the icon to look at items. (or maybe thats for making the inspect box stay up? It's just muscle memory now when I play, so I don't have to think about how to do it) | ||
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Last edited by Tethler; 07-13-2018 at 08:54 PM..
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#4
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Steamfont Kobolds until lvl 6 is where it's at.
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#5
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ENC/CLR is probably the most broken, OP duo in the game
Monk/SHM is up there too, but monks aren't casters | ||
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#6
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Quote:
(you're welcome)
__________________
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#7
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You can try the warrens
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#8
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Quote:
I’ve been thinking about this duo, how active will the role of the cleric be once we have all of the core spells and abilities? It seems to me that it mostly relies on the enchanter? Just trying to spot early if it is likely to be boring. | |||
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#9
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The Cleric will make sure you don't die from your hasted pet (stun when charm breaks) and also keep buffs up and Complete Heal the pet once she has it at lvl 39.
She can also keep the mobs you are fighting rooted, although you will probably have the better roots on the Enchanter.
__________________
Tungh Lashor - 60 Grandmaster
Ortnit Bloodthirst - 60 Warlock <Europa> | ||
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#10
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Quote:
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