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#1
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![]() No more of this One Hour To Kill, 24 Hours to Engage Statue, Locked Out on mobs, Rotating Veeshan's Peak, bullshit.
You FTE a mob, you bring it in and you kill it... or die trying. I'm sick of this pussy ass, limp-wristed cuck raiding environment. Make Raiding Great Again.
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Dannyl/Figher (retired)
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#2
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![]() 1. Remove staff from raid petitions, make it a dps race.
2. Enable PvP in raid areas. 3. Both. | ||
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#3
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You could never make raid areas pvp enabled, if you did this on p99 blue, it would end up with the population red has. Coming from many games that had pvp/pve servers, I know the ones who enjoy pvp are a very small minority, which is sad because pvp does add a vast element of variance to the game. In pvp every encounter has a chance to have something occur that has never occured before, that's why pvp is fun. Every fight is unscripted. That being said, the majority of gamers are bluebies and will never pvp. They like pve only. | |||
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#4
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This may be the stupidest thing I've ever read in the entire history of man kind. PvP is a widely sought after aspect in mostly every game and enjoyed by nearly all. EverQuest PVP however was not only completely awful, but abysmally imbalanced. There is not even a semblance of fun to be had in EQ PvP. It has nothing to do with "being scared" - it has everything to do with "being absolutely garbage." Most players in EQ enjoy a game of League, or DOTA2.. Others enjoy FPS stylings such as battlefield, COD, Halo, etc. All of these are PVP games. It has nothing to do with "being afraid to pvp" - EverQuest pvp is not fun. It encourages twinked to the teeth assholes to sit around griefing every new player off the server to stroke their e-peen. Even with a ridiculously non classic EXP bonus Red is still crumbling to dust; and for good reason. It is not fun. The Red community is killing itself with toxic players, and MPK. | |||
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#5
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__________________
Idol 60 Dark Elf Necromancer
Kombat 47 Wood Elf Rogue Juvenile 38 Iksar Shadow Knight | |||
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#6
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#7
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#8
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#9
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#10
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