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  #1  
Old 01-05-2011, 02:30 PM
Kavanah Kavanah is offline
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Default REASONS TO PLAY THIS SERVER!

Because it is fricken fun! That's right FRICKEN fun!
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  #2  
Old 01-05-2011, 04:58 PM
burkemi5 burkemi5 is offline
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Quote:
Originally Posted by Kavanah [You must be logged in to view images. Log in or Register.]
Because it is fricken fun! That's right FRICKEN fun!
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  #3  
Old 01-05-2011, 06:14 PM
nilbog nilbog is offline
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-No microtransactions to better your character or experience.

-No instances.

-No boxing of multiple characters.

-Game difficulty level of medium or greater.

-Classic EQ was fun.


That's why I would play here.
  #4  
Old 01-06-2011, 03:18 AM
Cheech Cheech is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
-No microtransactions to better your character or experience.

-No instances.

-No boxing of multiple characters.

-Game difficulty level of medium or greater.

-Classic EQ was fun.


That's why I would play here.
I wish you played here.. EVEN if it was secretly.
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  #5  
Old 01-07-2011, 05:11 AM
john_savage1982 john_savage1982 is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
-No microtransactions to better your character or experience.

-No instances.

-No boxing of multiple characters.

-Game difficulty level of medium or greater.

-Classic EQ was fun.


That's why I would play here.

I would say the game difficulty is very easy to easy. Let's not fool ourselves the mechanics of EQ aren't exactly rocket science....or 5th grade science...
  #6  
Old 01-07-2011, 12:45 PM
nilbog nilbog is offline
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Quote:
Originally Posted by john_savage1982 [You must be logged in to view images. Log in or Register.]
I would say the game difficulty is very easy to easy. Let's not fool ourselves the mechanics of EQ aren't exactly rocket science....or 5th grade science...
Cool. What game would you consider harder than elementary level, mr. savage? The entire point is that games are no longer designed to be even medium difficulty. They are all easy to.. very easy.

The way I see it is an evolution of gaming within the past 20 years.

First Generation: Very hard - hard difficulty
Most arcade games, TMNT: 1, Solstice, Ninja Gaiden, Battletoads type games. No reliance on others for the most part. Games were death traps.

Second Generation: Medium difficulty
Ultima, Everquest, Dreamcast->ps2 ?. Possibly relying on others to make sure you do not die. Or other real players having the possibility of killing you.

Current Gaming: Easy, wow clones.
World of Warcraft, Everquest 2, Rift, LOTRO.. etc.. etc.. etc. No reliance on others unless you *want* it. You can solo your whole career if you'd prefer and create instances where loot can be duplicated for your very own.

The most recent game I've played that provided any sense of difficulty was Fallout: New Vegas, on hard setting, on Hardcore mode, with small limbs perk. It still wasn't hard. Maybe if I had to go loot my corpse it would have been more difficult.

I look for hard games to play, and play them on hard. There aren't many games made anymore that are hard, but I consider Everquest at least medium.
  #7  
Old 01-07-2011, 12:50 PM
Massive Marc Massive Marc is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Cool. What game would you consider harder than elementary level, mr. savage? The entire point is that games are no longer designed to be even medium difficulty. They are all easy to.. very easy.

The way I see it is an evolution of gaming within the past 20 years.

First Generation: Very hard - hard difficulty
Most arcade games, TMNT: 1, Solstice, Ninja Gaiden, Battletoads type games. No reliance on others for the most part. Games were death traps.

Second Generation: Medium difficulty
Ultima, Everquest, Dreamcast->ps2 ?. Possibly relying on others to make sure you do not die. Or other real players having the possibility of killing you.

Current Gaming: Easy, wow clones.
World of Warcraft, Everquest 2, Rift, LOTRO.. etc.. etc.. etc. No reliance on others unless you *want* it. You can solo your whole career if you'd prefer and create instances where loot can be duplicated for your very own.

The most recent game I've played that provided any sense of difficulty was Fallout: New Vegas, on hard setting, on Hardcore mode, with small limbs perk. It still wasn't hard. Maybe if I had to go loot my corpse it would have been more difficult.

I look for hard games to play, and play them on hard. There aren't many games made anymore that are hard, but I consider Everquest at least medium.
Just because you have to put a ridiculous amount of time into Everquest, does not make it hard. Everquest was never hard, it was time consuming.
  #8  
Old 01-07-2011, 06:11 PM
john_savage1982 john_savage1982 is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Cool. What game would you consider harder than elementary level, mr. savage? The entire point is that games are no longer designed to be even medium difficulty. They are all easy to.. very easy.

The way I see it is an evolution of gaming within the past 20 years.

First Generation: Very hard - hard difficulty
Most arcade games, TMNT: 1, Solstice, Ninja Gaiden, Battletoads type games. No reliance on others for the most part. Games were death traps.

Second Generation: Medium difficulty
Ultima, Everquest, Dreamcast->ps2 ?. Possibly relying on others to make sure you do not die. Or other real players having the possibility of killing you.

Current Gaming: Easy, wow clones.
World of Warcraft, Everquest 2, Rift, LOTRO.. etc.. etc.. etc. No reliance on others unless you *want* it. You can solo your whole career if you'd prefer and create instances where loot can be duplicated for your very own.

The most recent game I've played that provided any sense of difficulty was Fallout: New Vegas, on hard setting, on Hardcore mode, with small limbs perk. It still wasn't hard. Maybe if I had to go loot my corpse it would have been more difficult.

I look for hard games to play, and play them on hard. There aren't many games made anymore that are hard, but I consider Everquest at least medium.

I disagree with you because I wouldn't group MMORPGs with single-player games like Battletoads. MMORPGs are a class of their own with their own difficulty ratings. If you want to divide the two, Everquest up there with medium and hard. However, if you want to compare EQ to every game in general then Everquest is very very easy. The only difficulty factor involved in EQ is time-consumption, which is why the "best players" are those who play the most.

How many of you are able to beat Battletoads easily? Imagine raid encounters that are hard as beating Battletoads. Encounters like that would make EQ "hard".
  #9  
Old 01-05-2011, 07:47 PM
Misto Misto is offline
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i play here because of the hot old cougars
  #10  
Old 01-07-2011, 01:05 PM
karsten karsten is offline
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Quote:
Originally Posted by Misto [You must be logged in to view images. Log in or Register.]
i play here because of the hot old cougars
haha, thread should have stopped here!
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