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  #1  
Old 03-15-2016, 05:32 PM
Malkerian Malkerian is offline
Decaying Skeleton


Join Date: Jan 2016
Posts: 4
Default Harmony broken?

Hi,

I noticed the following behavior pulling bandits in the Western Karana:

1. Line of sight, cast Harmony on a group of Bandits.
2. Noticed spell effect on all Bandits.
3. Pulled one (using Flame Lick) all Bandits pulled.

There was another Druid present, and they were having the same issue.

I was under the impression that Harmony was un-resistable. Anyone else notice this behavior?

Thanks
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  #2  
Old 03-15-2016, 05:36 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
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Harmony reduces aggro radius to 15' in EQ Units.

If the mobs ever path closer than 15' between each other, they will assist. So if you aggro one and run him on top of another, they will assist.

Most likely that's what happened when you tagged. Some mobs are simply too close for harmony to give you a single pull.
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  #3  
Old 03-15-2016, 05:54 PM
Malkerian Malkerian is offline
Decaying Skeleton


Join Date: Jan 2016
Posts: 4
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Hi Daldaen,

Thanks for quick response. So, for example, if you had this scenario (where M = MOB and x = 5 distance units):

Mob x Mob x Mob

If you cast harmony on the middle Mob, and pull, all will agro since each mob is less than 15 units apart?

Thanks,
Mead (11 Druid)
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  #4  
Old 03-15-2016, 06:51 PM
-Catherin- -Catherin- is offline
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Join Date: Jul 2011
Posts: 1,508
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any mob within 15 distance units of the one you agroed will agro as well. agro off other social agro is different and doesnt work that way.
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  #5  
Old 02-24-2018, 01:37 PM
Droog007 Droog007 is offline
Fire Giant


Join Date: Aug 2012
Posts: 512
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15 seems too big. The static mobs just past the 2nd bridge in KC look to be almost exactly 15 units apart. Going from recollection it should have been plenty far apart for harmony to work. Any chance we're misinterpreting how this 15 number figures in?

The way I remember it, harmony would only get adds if pathing took them pretty much right over the top of the other.
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  #6  
Old 02-24-2018, 01:49 PM
Droog007 Droog007 is offline
Fire Giant


Join Date: Aug 2012
Posts: 512
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Honestly, maybe 0.15. It was extremely effective. What I don't remember about it was no LOS restriction. Pretty sure you had to have LOS on every single target in the AE radius to not get a: "You cannot see your target"
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  #7  
Old 02-27-2018, 09:13 PM
MiRo2 MiRo2 is offline
Fire Giant

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Join Date: May 2010
Posts: 732
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Quote:
Originally Posted by Droog007 [You must be logged in to view images. Log in or Register.]
Honestly, maybe 0.15. It was extremely effective. What I don't remember about it was no LOS restriction. Pretty sure you had to have LOS on every single target in the AE radius to not get a: "You cannot see your target"
Harmony was always much less effective than the other lull lines. The only one I remember that you basically had to walk over a mob to aggro them was Pacify.
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  #8  
Old 02-24-2018, 01:56 PM
Droog007 Droog007 is offline
Fire Giant


Join Date: Aug 2012
Posts: 512
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Something I've been curious about from time to time - who among the who's whom on P99 played on PC servers? I can't help but think that some of you guys experienced something subtly different from my world on Rodcet Nife.
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