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#1
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![]() What's the point of higher levels if every battle is 100% resistant to spells, without 1% chance of landing anything?
I propose a few Luclin FIXES (I say fixes because they simply didn't think of it until later or it would have been in earlier): > Small % chance to land ANYTHING full dmg, regardless of resists > Nullify magic line of spells dispells random buff order, so junk buffs still helps for chance of killing a junk one instead. 2 things and it changes the game for the good.
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Xblade & Magicite, p99 Red
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#2
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![]() Huh? Shit landing just fine so far, just about every class has a "lure" type of spell, figure out what it is and be better.
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#3
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![]() Group with your friends who can debuff.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#4
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![]() Quote:
If even lure spells only 1/100 land each hit, it's game mechanics and no longer a skill issue.
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Xblade & Magicite, p99 Red
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#5
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![]() I doubt people are resisting lures, and i doubt people are partial resisting them for 20dmg. Sure he wasnt runed?
I dont think wizards have much to worry about other than raw hp values increasing. Druids and other non lure nukers will have issues come the days of 200plus unbuffed resists. Druids will adapt and play support with the new long range heal. I'm finding i heal more in pvp now range isnt an issue. Necros have lures. Wizzies have lures. Mages are meh. Chanters have rapture. Shamans might have it rough. Shrug.
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Wind/Piece
'Making you disappear quicker than a pushbike in Erudin' | ||
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#6
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![]() Lol I knew it, you're not even 60. Please get to 60 then talk resists, hateraid just rains and leaves he never lures. Resists are fine.
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#7
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![]() uhh
lures certainly do land for 100% damage here all the time you literally cannot resist them | ||
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#9
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![]() Quote:
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Quote:
Wipe it clean. | ||||
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#10
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![]() he must be thinking of draughts
draught of ice still lands sort of at 60, ice spear of solist and sunstrike both land a lot more lures are king against well-geared players | ||
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