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  #1  
Old 07-15-2015, 11:46 AM
TarukShmaruk TarukShmaruk is offline
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Default What was up with the Wizard Al'kabor line of spells?

Every Wizard from live to p1999 knows these spells are complete trash. Horrific in their inefficiency, the only spells you'd actually use were the pillars.

I always theorized that they used to hit all targets without a cap - thus the cost - and were nerfed with their cost never being adjusted.

What was weird is that they kept making these spells into Kunark and beyond.
  #2  
Old 07-15-2015, 11:50 AM
Ele Ele is offline
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Al'Kabor was the ultimate troll against his own kind, then to top it off he gave melees one of their best shoulder pieces.
  #3  
Old 07-15-2015, 12:01 PM
Icecometus Icecometus is offline
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I read a rumor that they originally had no limit in targets, similar to a PBAoE. During Beta a Wizard was the first to 50. I think Wizards simply exploited the power they originally had and were nerfed hard before release.
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Old 07-15-2015, 12:01 PM
TarukShmaruk TarukShmaruk is offline
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It was right up there with some of the other myths and theories

Remember the Megaladon that was supposedly in Lake Rathe in alpha/beta and then removed due to issues?

Also, my personal favorite - Mayong Mistmoore was originally in game and the model was that of the Maestro of Rancor.

I actually believe that latter part - there's no way they made a custom model for some mini boss in Hate.
  #5  
Old 07-15-2015, 12:15 PM
Icecometus Icecometus is offline
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I look to the Mannaburn debacle as a template of what most likely happened to Wizards during the development of the game. Lucy and the football haha. A class defining ability that made Wizards amazingly powerful in concert reduced to a completely useless ability, no middle ground for Wizards. 12 wizards killing raid targets alone: Unacceptable. 1 monk soloing Bristlebane: Awesome.
  #6  
Old 07-15-2015, 02:06 PM
Ele Ele is offline
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Quote:
Originally Posted by Icecometus [You must be logged in to view images. Log in or Register.]
I look to the Mannaburn debacle as a template of what most likely happened to Wizards during the development of the game. Lucy and the football haha. A class defining ability that made Wizards amazingly powerful in concert reduced to a completely useless ability, no middle ground for Wizards. 12 wizards killing raid targets alone: Unacceptable. 1 monk soloing Bristlebane: Awesome.
to be fair, Irontaail fought Bristlebane for over 5 hours and used some outside heals

http://planeofmischief.com/bb.htm

Quote:
I was able to SOLO Bristlebane tonight .. ehhe. sort of 8-)

Lenen (BotB Povar) Druid helped .. a lil ..hehe. Like by keeping me alive for the 5 hours and 20 mins it took to kill him .. HAHAH.

Lenen kept porting back to BB and using his mana stone and with the help of a Cleric friend of his in BB who healed him up as he stoned down (Len y are you naked?) ... he was able to cont to port back up to PoM and keep me alive the whole fight .... hehe. I did ALOT of Fungi kiting (running around while getting summoned wearing a fungal tunic to regen faster then the NPC chasing you).

I had intended to get a screen shot of a complete SOLO of Bristlebane .. but it would have taken about 16 hours by my calculations ..hehe. I had started solo when Lenen felt bad for me hearing me give updates in Guild Chat ... so he came up and really cut down the time it took to kill him ... hehe.

Still Im sure killing a god with only 2 ppl is still a server-wide first ... hhehe. I'll post screen shots and log totals tomorrow 8-)

Also please note: NO EXPLOITS were used in this fight .. just summon kiting and lots of porting and toe-to-toe fighting ... hehe.

Bristlebane only hits for 139's and as a rogue Backstabs for at least 417+ .. I didnt want to find out exactly what his max was ...hehe. He only regens 1 hp per click (6 secs) which is why he can be Fungi-Kited ... but he has AT LEAST 775k Hps .. thats the damage I did .. not including ALL the nuking and FREE DOTS the Lenen added!!! .. so more likely 1 MILLION Hps !!! .. ehehe. I took 542,800 damage during the fight .. ehhe. Thanks Lenen and Fungi Tunic / Fungi-Staff / Mend (Alot) ...ehehe

All in all it was just a crazy fight ... because if you FD or Bristlebane loses agro .. he immediately despawns ..hehe. So no rest for the "Mad".

Also of note was the since Bristlebane spawns everyday at 9am as well as the many puppet gods behind stage ... ehhe. as we fought through more then 1 game day .. the puppets in the back started to multiply !!! .. eheh.

I'll get screen shots and more info when I get back on line tomorrow on the www.PlaneofMischief.com website.

Till then this is Irontaail "The Mad" wishing you all a great night 8-)
  #7  
Old 07-15-2015, 04:04 PM
milsorgen milsorgen is offline
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Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
It was right up there with some of the other myths and theories

Remember the Megaladon that was supposedly in Lake Rathe in alpha/beta and then removed due to issues?

Also, my personal favorite - Mayong Mistmoore was originally in game and the model was that of the Maestro of Rancor.

I actually believe that latter part - there's no way they made a custom model for some mini boss in Hate.
On the Megaladon:
https://web.archive.org/web/20010702...how&BID=131860
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  #8  
Old 07-17-2015, 02:53 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
It was right up there with some of the other myths and theories

Remember the Megaladon that was supposedly in Lake Rathe in alpha/beta and then removed due to issues?

Also, my personal favorite - Mayong Mistmoore was originally in game and the model was that of the Maestro of Rancor.

I actually believe that latter part - there's no way they made a custom model for some mini boss in Hate.
Megaladon was actually in game during beta. I can't confirm if it was on live or not. **Some times** the rumors are actually true.
  #9  
Old 07-17-2015, 08:22 PM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
It was right up there with some of the other myths and theories

Remember the Megaladon that was supposedly in Lake Rathe in alpha/beta and then removed due to issues?

Also, my personal favorite - Mayong Mistmoore was originally in game and the model was that of the Maestro of Rancor.

I actually believe that latter part - there's no way they made a custom model for some mini boss in Hate.
There was GM event in early live EQ that had mayong mistmoore controlled by a GM. I seem to remember he was just a plain DE model with a cool looking red robe.

The "Megalodon" in Lake Rathe was actually just naked "Kraken" or something. It was like a lvl 15 large-tree snake model that didn't drop anything the two times I've come across it. It still spawns I think, or atleast it did for as long as I played on live EQ. There are also some other rare/random water snake-like nameds in Dagnor's Cauldron that I believe fed into this "Megolodon" rumor. lol
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  #10  
Old 07-17-2015, 09:01 PM
Ella`Ella Ella`Ella is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
There was GM event in early live EQ that had mayong mistmoore controlled by a GM. I seem to remember he was just a plain DE model with a cool looking red robe.
Thought he had a blighted looking robe?
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