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#1
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Melee's get buffed in velious with additional hp/dmg/resists but caster's don't get new spells with higher dmg.
even though not classic, should the resist code be changed so that non-lure spells have a better chance of landing in velious? idk, just a thought. inb4: melee's say naw caster's say yar nirgon says not classic | ||
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#2
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naw
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#3
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Just give Wizards critical spell casting chance.
Either way, the guild that farms the Velious end-game content is going to squash everyone else so badly it wont matter after a few months. | ||
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#4
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Quote:
300 population joke of a server with 100 of those people in one guild | |||
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#5
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Quote:
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#6
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someone is playing a wizard now
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#8
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Baddie
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#9
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might as well add some manaburns/lifeburns and AA's while ur at it pal
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