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  #1  
Old 08-11-2014, 01:02 AM
Syft 2.0 Syft 2.0 is offline
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Default What Red needs to have 2 guilds!

In order to give red two competitive guilds that war over end game content you would only need one thing...

Make Lite, Jib, Andis, Colgate, Jeremy, and Murda run a guild together. Personally I think you got a better shot of surviving a Nuclear Bomb with a tinfoil shield. But if you could make all those ego's work together and bring their crews...

and by some miracle the guild wasn't banned in the first month, you'd have a guild that stole over 50% of the endgame content. Just had to say it because I was tired of hearing a ton of BS that would equal nothing.
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Old 08-11-2014, 01:11 AM
Eslade Eslade is offline
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Naw, you need at least 3 to be interesting.
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Old 08-11-2014, 01:13 AM
Syft 2.0 Syft 2.0 is offline
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Originally Posted by Eslade [You must be logged in to view images. Log in or Register.]
Naw, you need at least 3 to be interesting.
don't get greedy!
  #4  
Old 08-11-2014, 02:13 AM
Potus Potus is offline
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Originally Posted by Eslade [You must be logged in to view images. Log in or Register.]
Naw, you need at least 3 to be interesting.
One might say 3 teams, hmmmm?
  #5  
Old 08-11-2014, 02:16 AM
Syft 2.0 Syft 2.0 is offline
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Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
One might say 3 teams, hmmmm?
They've got this server so set to Carebear they might as well hardwire 3 teams, since I don't remember a 4 lvl limit server in classic with no item loot.

Project 99! Keep everything classic...except pvp, people make frowny face at pvp.
  #6  
Old 08-11-2014, 01:22 AM
FaithlessKR FaithlessKR is offline
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Quote:
Originally Posted by Syft 2.0 [You must be logged in to view images. Log in or Register.]
In order to give red two competitive guilds that war over end game content you would only need one thing...

Make Lite, Jib, Andis, Colgate, Jeremy, and Murda run a guild together. Personally I think you got a better shot of surviving a Nuclear Bomb with a tinfoil shield. But if you could make all those ego's work together and bring their crews...

and by some miracle the guild wasn't banned in the first month, you'd have a guild that stole over 50% of the endgame content. Just had to say it because I was tired of hearing a ton of BS that would equal nothing.
Convincing their crews to play this boring ass box would be the biggest challenge considering those players have all joined before.
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Old 08-11-2014, 01:27 AM
Syft 2.0 Syft 2.0 is offline
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Originally Posted by FaithlessKR [You must be logged in to view images. Log in or Register.]
Convincing their crews to play this boring ass box would be the biggest challenge considering those players have all joined before.
LOL very true but nah these guys are loose allies at best they never worked 100% together. Some of them but not all as a unit which is what would need to happen.

Sure if I run across either of those names and there is pvp we all wind up grouped together but never as a full on guild group effort. It's more like oh shit there's Colgate invite him.
  #8  
Old 08-11-2014, 02:05 AM
FaithlessKR FaithlessKR is offline
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Originally Posted by Syft 2.0 [You must be logged in to view images. Log in or Register.]
LOL very true but nah these guys are loose allies at best they never worked 100% together. Some of them but not all as a unit which is what would need to happen.

Sure if I run across either of those names and there is pvp we all wind up grouped together but never as a full on guild group effort. It's more like oh shit there's Colgate invite him.
Azrael/dentists/force merged together and kicked Nihi's ass at full force for about a month or so. Unfortunately we had to have mobs on hawaiin time and every time we pushed the mobs there the server was magically reset.
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Old 08-11-2014, 02:07 AM
Syft 2.0 Syft 2.0 is offline
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Originally Posted by FaithlessKR [You must be logged in to view images. Log in or Register.]
Azrael/dentists/force merged together and kicked Nihi's ass at full force for about a month or so. Unfortunately we had to have mobs on hawaiin time and every time we pushed the mobs there the server was magically reset.
exactly why I said "and by some miracle the guild wasn't banned in the first month" lol you know what i'm talking about.
  #10  
Old 08-11-2014, 02:19 AM
Halfelfbard Halfelfbard is offline
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Having your officers run raids is key, one guy cant do it all it will drive them insane...other needs to be able to lead raids, and know strats.

Class reps is another key, that way the class has a system to do things and someone to bounce idea's from, a local point for the class is always key.
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