![]() |
|
#1
|
|||
|
![]() It's not OT so please don't suggest it. Everything is yellow/red a level 30 still, and the few blues are too fast, not enough time to get Bonds off.
Does anyone have any suggestions? Just continuing LOIO skeletons until something good pops up. TY! | ||
|
#2
|
|||
|
![]() MMC CE grp
| ||
|
#3
|
|||
|
![]() Firona vie along the cliffs
| ||
|
#5
|
|||
|
![]() went to the wrong place got owned
| ||
Last edited by kevoh; 07-16-2014 at 06:53 AM..
|
|
#6
|
|||
|
![]() 30-31: Wooly Mammoths in Everfrost near Ice Giants. There are only about 5 or 6 spawns, so you'll eventually need to learn where they are and where they path. Doesn't take long, though.
30-34: Giant Skels in Rathe. Some are green, but you should be able to reliably quad mainly blues until 34. | ||
|
#7
|
|||
|
![]() Pretty sure as a Wiz you can still get by on blues in LOIO all the way to 35 at which point you'll be able to do OT. Its been a long time, but I remember going through that same issue on my wizard and I think after a bunch of searching I just went back to LOIO.
__________________
Castigate - 60 Enchanter | Scoops - 60 Wizard | Rougey Rougerson - 52 Rogue | Carmenn - 60 Bard
| ||
|
#8
|
|||
|
![]() kind of stuck at 36 here, no where to quad interests me. everyone will say fvie and im sure its great but I hate it, personal opinion.
I did giant skels on my war until low 40 but they are terrible on my wiz if I can manage to take down a quad, pretty well twinked so mana shouldn't be that big of an issue, the down time does not make up for it. horrible level range, just suck it up at fvie until you can move on to something better. doesn't matter what class you play high 30s is the worst range in game. | ||
|
#9
|
||||
|
![]() Quote:
Untwinked with horrible gear (staff of the wheel + stein + advisor robe was pretty much it), giant skels were pretty effective for me up to 34. Most of them greened out by then and there were way better opportunities after. 34-40 was a weird time for me because it was pre-kunark, but I did 38-42 on NK guards. At 34 the spires in SK still work, but the gnolls start to green at 35 and significantly green out thereafter. My bet is the pirates in FV (i'm currnently doing them on my 35 ranger) will be decent prey at least for a few levels after. | |||
|
#10
|
||||
|
![]() Quote:
Sk spires are pretty good, ill have to try that again if I can find it uncamped enough to quad | |||
|
![]() |
|
|