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  #1  
Old 04-15-2014, 05:17 PM
mnemonikos82 mnemonikos82 is offline
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Default Next monk weapon up

I'm using a Wu's Quivering Staff right now, but the 9 stones is killing me (at level 33). What are the next weapons up in the hierarchy and how much do they usually run. I want to get under weight around level 35, but with the WQS equipped, I'd have to run around naked with no bags to keep bandages or shurikens to get there. I need an equally good or better weapon with a much lower weight.
  #2  
Old 04-15-2014, 05:38 PM
baalzy baalzy is offline
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http://wiki.project1999.com/Imbued_Fighters_Staff. 4-5k, 4stones.
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Old 04-18-2014, 01:01 PM
Tewaz Tewaz is offline
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Warning: IFS will drive you crazy if you don't have some form of haste.
  #4  
Old 04-18-2014, 01:19 PM
cearobinson cearobinson is offline
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Very interesting thread. IFS is a great weapon, for sure. I had it on my Monk alt on live [You must be logged in to view images. Log in or Register.] Here I'm using the RFS and other than the TStaff, I have a hard time seeing anything out damage the RFS. Until I get my epic, of course.
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  #5  
Old 04-18-2014, 02:27 PM
baalzy baalzy is offline
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Quote:
Originally Posted by cearobinson [You must be logged in to view images. Log in or Register.]
Very interesting thread. IFS is a great weapon, for sure. I had it on my Monk alt on live [You must be logged in to view images. Log in or Register.] Here I'm using the RFS and other than the TStaff, I have a hard time seeing anything out damage the RFS. Until I get my epic, of course.
The RFS will lose ground to other weapons as you level up (however it's still pretty damn good). When all weapons had the same damage bonus regardless of delay or being 1handed vs 2handed the RFS was insane.

Quote:
// Sep. 19, 2000 until Oct. 8, 2001, delay adjustments.
else if (RuleI(Combat,TwoHandedDmgBonus) == 2)
{
if (Weapon->Delay <= 27)
return (GetLevel() - 22) / 3; // Just 1h bonus + 1.

int32 base;
if (GetLevel() > 50)
base = ((GetLevel() - 7) / 3);
else
base = ((GetLevel() - 25) / 2);

if (Weapon->Delay <= 39)
return base;
else if (Weapon->Delay <= 42)
return base + 1;
else if (Weapon->Delay <= 44)
return base + 3;
else
return base + (Weapon->Delay - 31)/3;
The RFS now has almost the same damage bonus as a 1handed weapon, just 1 point higher, (12 at lvl 60) while a Tstaff will have a damage bonus of 17 at level 60. IFS will be 18 at 60.

Using 120 delay the TStaff will attack 4 times, RFS 6 times and IFS 3 times.

Max potential dmg (not factoring in Str modifiers) is Weapon Dmg * 2 + Damage Bonus.

TStaff max potential damage = (58 + 17) x 4 swings = 300
RFS max potential damage = (38 + 12) x 6 swings = 300
IFS max potential damage = (76 + 18 x 3 swings = 282

Just to throw in 1 last option, Peacebringer rod = (56 + 17) x 4 swings = 292

However, this is heavier than the Wu's currently being used by OP, so if you're concerned about Weight then you want the IFS (unless you can afford a RFS).
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Baalz Less - Humger, Baalzy - Ikscro

If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.
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Last edited by baalzy; 04-18-2014 at 04:52 PM..
  #6  
Old 04-18-2014, 03:05 PM
cearobinson cearobinson is offline
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Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
The RFS will ground to other weapons as you level up (however it's still pretty damn good). When all weapons had the same damage bonus regardless of delay or being 1handed vs 2handed the RFS was insane.



The RFS now has almost the same damage bonus as a 1handed weapon, just 1 point higher, (12 at lvl 60) while a Tstaff will have a damage bonus of 17 at level 60. IFS will be 18 at 60.

Using 120 delay the TStaff will attack 4 times, RFS 6 times and IFS 3 times.

Max potential dmg (not factoring in Str modifiers) is Weapon Dmg * 2 + Damage Bonus.

TStaff max potential damage = (58 + 17) x 4 swings = 300
RFS max potential damage = (38 + 12) x 6 swings = 300
IFS max potential damage = (76 + 18 x 3 swings = 282

Just to throw in 1 last option, Peacebringer rod = (56 + 17) x 4 swings = 292

However, this is heavier than the Wu's currently being used by OP, so if you're concerned about Weight then you want the IFS (unless you can afford a RFS).
Very nice breakdown! The RFS is pretty heavy though weighing in at 6 stone.
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  #7  
Old 04-18-2014, 06:26 PM
Kayso Kayso is offline
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I have damage bonus formulas as:

Mainhand or 2H with delay <=27 (level-25)/3
2H with delay 28-39 (level-25)/2
2H with delay 40-42 ((level-25)/2)+1

And Dual Wield as (Skill+Level)/400

Is my classic info not the same as P99?

I'm level 32 with Wu's quivering and FBSS. I grouped with another level 32 monk last night with JM+KD+RBG and was pulling aggro in every fight. I level with a cleric and enchanter at all times.

The only weapons in the cards for me at this time are: IFS, PB, SoS, AC, T-Staff, Epic.

I'm trying to decide between IFS and actually putting SoS in MH (temporarily) and KD in off. And swapping to AC+SoS at the right level.

I guess it depends if/when AC+SoS combo outdamages IFS and PB? I can do the math, but not sure how EQ rounds the damage bonus or if my formulas above are right. They're different than baalzy's.
  #8  
Old 04-20-2014, 08:10 PM
Nilasbik Nilasbik is offline
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AC/SoS is better dps at lvl60. However, leveling up 2hb can be better dps at times. I was always under the impression that 2hb was better for not wanting to take agro because the dmg was slower. I believe hate is based on number of swings and not how much dmg is being done. I could be wrong but I think that's they way its done.

There is a link to a chart that was made with all the monk weapons and dps for lvl60. Epic fist with sos offhand is best dps for a monk at lvl60... I cant find the link but if/when I do ill post it here as well.
  #9  
Old 04-20-2014, 09:16 PM
drktmplr12 drktmplr12 is offline
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Quote:
Originally Posted by Nilasbik [You must be logged in to view images. Log in or Register.]
AC/SoS is better dps at lvl60. However, leveling up 2hb can be better dps at times. I was always under the impression that 2hb was better for not wanting to take agro because the dmg was slower. I believe hate is based on number of swings and not how much dmg is being done. I could be wrong but I think that's they way its done.

There is a link to a chart that was made with all the monk weapons and dps for lvl60. Epic fist with sos offhand is best dps for a monk at lvl60... I cant find the link but if/when I do ill post it here as well.
This thread?
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  #10  
Old 04-21-2014, 06:29 AM
Nilasbik Nilasbik is offline
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Yes that thread. The point is that its based on ratios so with or without buffs and haste the weapon highest dps weapons on that chart will always out dps the others because of ratio at lvl60. Now the only problem is when you have thing like low dual wield skill level or low double attack skill level, and Dmg caps due to level etc.
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