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#1
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![]() So, is tagging a mob before you're ready to engage it an exploit of the mechanic or is it a valid strategy?
What we have happening right now is people engaging raid mobs with 1 or 2 people in the zone, stalling and waiting for the batphone to go through and for people to log on. I would propose to implement a mechanic where a guild is given FTE based on the first X number of people on the hate list, where X can be any number 6+. Meaning: Your guild needs to have at least X people on the hate list in order for the mob to call the FTE. What's more is that you could potentially change the X to be mob based, so that FTE is called if X = 12 for Trakanon, VP dragons, etc. Or the X can be 6 for smaller targets that can be almost one grouped. | ||
Last edited by Origin; 11-05-2013 at 11:32 AM..
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#2
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#3
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![]() Ahh, one of the things I'm most looking forward to, the nerfing of the donals BP.
Never mind that there are 100x more donals bp here unnerfed then there ever was on live. But hey, remove the compass, that shit is important | ||
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#4
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![]() Raid stalling/kiting was at one time against the rules. I don't think it is anymore?
Unless it's super extremely blatant and you have superb fraps.
__________________
hello i'm cucumbers
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#5
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#7
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![]() while it doesnt help now, will this be possible in velious?
would think mobs hit way to hard and fast to do it without a full group of like 6 clerics and a warrior... mobs like tormax, sont, and ToV dragons are in a different league then kunark mobs.. Could be wrong tho. | ||
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#8
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![]() Quote:
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Hi
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#9
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#10
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![]() Origin is suggesting a mechanic that ensures bigger poopsocks so his guild can win!
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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