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#1
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![]() Has anyone else noticed that mobs are hitting a lot harder than they were just a week ago? At level 13, I was getting hit for an average of around 8-12 damage a hit from white-con mobs. Now, at 14, I'm routinely getting hit for an average of 20-24 a hit from blue-con mobs. Did something change that I am unaware of?
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#2
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![]() same exact mob? different mobs have different damage tables depending on loc/type, regardless of /con
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#3
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![]() Quote:
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#4
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![]() Nagafen deep breathes more.
__________________
Live: [67 Arch Convoker] Qaedain Magi'kot (High Elf)
P'99: [50 Magician] Qaedain (High Elf) | ||
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#6
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![]() Quote:
__________________
[50 Warrior] Rumzuck Umbatsch (Ogre) <Remedy> [34 Druid] Vito Corleone (Wood Elf) <Europa> [35 Necromancer] Torak (Dark Elf) <Europa> [13 Shadow Knight] Rumzerg (Dark Elf) <Europa> EQEmuLauncher Have your files up to date, switch between servers nice and easy, and more! http://moestaverne.com/ | |||
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#8
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![]() Tbh, odd groups left and even groups right and you won't experience this problem
__________________
Sima Yi - 56 Dark Elf Enchanter
Kashius - 54 Iksar Necromancer Tseng - 52 Human Druid Methlab - 50 Troll Shadow Knight Kemba - 19 Monk | ||
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#9
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![]() That's a 50dkp Minus to you.
__________________
Blackyce Bloodfist - 51 Dark Elf Necro
Ursus Arktouros - 39 Halfling Druid Presti - 22 Gnome Magician Groot - 21 Human Monk Urso - 21 Dwarf Cleric Bofric - 20 Dwarf Rogue Dauthi - 15 Iksar Shadow Knight | ||
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#10
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![]() lol more dots!
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