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View Poll Results: What says you | |||
What the hell is this piece of shit? |
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28 | 35.90% |
Good effort, but out of touch with the MMO Industry |
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9 | 11.54% |
Trust experience, let's see. |
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30 | 38.46% |
It looks better than EQNext, can't wait ! |
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11 | 14.10% |
Voters: 78. You may not vote on this poll |
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#1
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#2
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![]() There's already like 2,000 MMO kickstarters out there atm
no thanks | ||
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#3
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![]() How have all of you people not even bothered to read the page
"Shroud of the Avatar is a Selective Multiplayer game, allowing players to choose how they want to play! Whether in Single-Player Offline mode or any of three online modes, the main quest line will provide greater than 40 hours of focused, story driven content. Shroud of the Avatar can be played as an offline DRM free solo experience or online, where our servers will enable player to player transactions, group finding, patching, streaming of dynamic content, and exploit prevention." It's not an MMO | ||
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#4
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![]() The game videos shown look pretty ordinary. The vision is great though, and I mean holy cow, it's Richard Garriott. It's worth a look.
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#5
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![]() The guy looks surprisingly respectable, unlike a typical game-geek designer...
Consider UO was a hardcore nightmare - which I personally refused to play, this could be just the person we need to deliver a game that would utilize modern technology with original 20th century RPG approach.... On other hand, unless he is working with a team of super-geek enthusiasts who work for donuts, there is no freaken way he will finish an MMO on a $2m budget. Graphics (char models) looks unimpressive - DOAC style, but its not Disneyland EQN/WoW, so there is some promise... On other hand - it could end up being UO-like PK-fest and insane hardcore time sink, worse than EQ1 time will tell...
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#6
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![]() Why does a formerly successful company need a kickstarter to build a game? Did they go bankrupt and dissolve or something? j/w
p.s. game looks like shit | ||
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#7
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![]() He's spent 30 M USD to go to the ISS and become the 6th "space tourist".
fyi TESO global consolidated budget per quarter is 8 million euros. This can give you an example of how much of a challenge developping an mmo is in 2013. | ||
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#8
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#9
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![]() This is old news about this kickstarter. The main issue with this one is not only is Richard porting to tablets for this game he openly said he wants more people to play mmo's on tablets and is why he is going this route. The game will be for PC but hearing him say tablet threw me off.
Also any mmorpg being developed by means of backers is just wrong in my opinion. You have all these people who back it, they all get goodies, including a big edge over other players when the game goes live just because they donated some money. I think kickstarter mmorpg's is going to be something I will stay very clear of. Why would you people throw your money at a company not even knowing what you are going to get. Developers always promise things but never fully give them. EQ Next for example, when they came out with the Pax 2009 video of the development team telling us the game will not change from current EQ, just the graphics and AI will get great improvements and story and questing will further be developed on, what we hear from them now is a totally different game not even resembling EQ. | ||
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#10
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