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Old 06-24-2013, 07:05 PM
Flamewraith Flamewraith is offline
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Default So what's there to do in Velious anyway?

All I ever hear is this big hype for Velious, and I can see why considering current content might be stale for those that have been here from the beginning, but what's so special about velious anyway? I came into eq right at the launch of Luclin, so all the knowledge I have of velious are a couple of zones that I hunted in for a level or two. To my knowledge it doesn't add any levels.... If that's the case what is Velious other than a gear hunt?
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  #2  
Old 06-24-2013, 07:10 PM
xious xious is offline
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One of my most precious memories from EQ was the event for the "ring war".

This video doesn't do it any justice: http://www.youtube.com/watch?v=eoMogwxgw-0
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Old 06-24-2013, 07:13 PM
Shivilian Shivilian is offline
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Quote:
Originally Posted by Flamewraith [You must be logged in to view images. Log in or Register.]
All I ever hear is this big hype for Velious, and I can see why considering current content might be stale for those that have been here from the beginning, but what's so special about velious anyway? I came into eq right at the launch of Luclin, so all the knowledge I have of velious are a couple of zones that I hunted in for a level or two. To my knowledge it doesn't add any levels.... If that's the case what is Velious other than a gear hunt?

With that attitude, you probably wont have much fun when Velious hits.

Velious was a great expansion when it was released. It added a certain epic feel to the game. The nostalgia and rekindling of old memories are where the value mainly lies.
  #4  
Old 06-24-2013, 07:21 PM
Flamewraith Flamewraith is offline
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Quote:
Originally Posted by Shivilian [You must be logged in to view images. Log in or Register.]
With that attitude, you probably wont have much fun when Velious hits.

Velious was a great expansion when it was released. It added a certain epic feel to the game. The nostalgia and rekindling of old memories are where the value mainly lies.
I didn't mean to say it with an attitude, much more with a tone of curiosity. I see how it looked coming out, but what I really wanted to know was what features it has. For instance I like how it adds Kerafyrm as an unkillable boss, that just boils my blood that they made something impossible, but I respect it as well. I just wanted to know what else there is to do since leveling isn't a key aspect like in Kunark.
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  #5  
Old 06-24-2013, 08:15 PM
Shivilian Shivilian is offline
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Quote:
Originally Posted by Flamewraith [You must be logged in to view images. Log in or Register.]
I didn't mean to say it with an attitude, much more with a tone of curiosity. I see how it looked coming out, but what I really wanted to know was what features it has. For instance I like how it adds Kerafyrm as an unkillable boss, that just boils my blood that they made something impossible, but I respect it as well. I just wanted to know what else there is to do since leveling isn't a key aspect like in Kunark.
I also didn't mean to say that you had an attitude [You must be logged in to view images. Log in or Register.] only that you cannot look at Velious as just a gear hunt. Or expect there to be a lot of changes. Because there wasn't. The Scars of Velious expansion introduced immersion at a level never seen before. While they certainly did add gear, Lore, fantastical zones (if you can look past low resolution textures, even today they should allow a certain level of awe when exploring them), Epic quest lines that require a lot of time and effort in all areas of everquest... the list goes on. They added something for everyone. You can complete most of these epic quest lines (ring war comes to mind) without a huge "poopsock" guild. Back in the day, if you were ready to start the ring war... all you did was advertise when and where you were going to start it and people came. It was just something for everyone to get involved with, regardless of guild ties.

All levels and play styles had something to do with Velious. It was just, fun and filled with stuff to check out.
  #6  
Old 06-24-2013, 07:19 PM
t0lkien t0lkien is offline
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Velious was the pinnacle of classic EverQuest. Luclin pretty much shat on all that. If you liked and preferred Luclin, you're not going to like Velious much.
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  #7  
Old 06-24-2013, 07:22 PM
Flamewraith Flamewraith is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
Velious was the pinnacle of classic EverQuest. Luclin pretty much shat on all that. If you liked and preferred Luclin, you're not going to like Velious much.
I do like Luclin, but I say that because it was all that I knew, I watched my friends and parents play classic EQ from day 1 but I never had the time to ctually get into myself until Luclin launched.
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  #8  
Old 06-24-2013, 07:24 PM
Barkingturtle Barkingturtle is offline
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Rangers get panic animal.
  #9  
Old 06-24-2013, 07:26 PM
Flamewraith Flamewraith is offline
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Quote:
Originally Posted by Barkingturtle [You must be logged in to view images. Log in or Register.]
Rangers get panic animal.
Lol, better start rolling out the red carpet for the worst class in the game for two xpacs in a row. It's almost a shame that we won't see Luclin, if I remember correctly that's when rangers get mean as shit with AA's.
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  #10  
Old 06-24-2013, 07:31 PM
Hobie819 Hobie819 is offline
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Velious was the first expansion designed for the high level game. Every zone was created for lvl 20+. No new races or classes came with it. There were no gimmicks with the expansion (as with the cat people of Luclin). Quests were incredibly involving, such as the shawl and ring. When you stepped onto Velious, it felt as if you were a part of the storyline of EQ. Plenty of new zones, outdoor and indoor. Honestly, the storyline of Velious was the best storyline in EQ. The first three continents had storyline but it didn't really involve you. For instance, you never find out in game why Erudin was created, or why the hole was created. It's just there. Kunark is fun but again, we never really feel like we are part of that storyline. Velious made you feel as if you were a part of the storyline - made you want to learn about your environment. It made you decide between factions, as mentioned above, and the storyline associated with that faction.

Velious added a lot of new content. The content that was added was obviously well thought out with (as far as I remember at least) few glitches. It's also the last expansion where it felt like you were adventuring. After Velious was Luclin, where if you wanted to get anywhere in the world all you had to do was get to a spire.

That's my take on why Velious was awesome.
Last edited by Hobie819; 06-24-2013 at 07:39 PM..
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