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#1
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![]() Hey guys. It seems clear that the server needs some revitalization. High end game is fine...kinda typical for everquest with some main guild dominating and others trying to catch up. We don't have the population to support more than 1 successful top level guild, so we have that.
But the server needs most help in the lowbie department, since these are the guys that will one day become level 60's, or maybe they will stick with having fun and never get to level 60. We need item loot. At present, there are a number of twinks having a great time running people out of unrest and the general faydark area. For any new player, the only rational response to these guys is to run away. For a lowbie getting bashed by twinks, the lowbie will lose valuable EXP, and has literally nothing to gain by fighting back. On rallos zek, hunting twinks was a major past time. Tons of people would gang up and basically try to fight off a raid boss and possibly get some domination piece of loot that would elevate that noobs status. Other players would make twinks specifically to kill other twinks.. so there would be level 10 twink rogues for killing noobs, and then some cool guys would make level 14 twinks to try to kill the level 10 rogues. There was a lot to do and a lot of incentive to pvp. Right now, pvp is only an inconvenience at every single point in the game. At maximum level it is cool to contest specific zones and things like that, but for level 1-50 its basically just a guy trying to level up and getting attacked while trying to grind, and if he is lucky and cool he will escape with his life and wait until the PK guy gets bored and logs off. Not cool. we need item loot. EXP loss and coin loot maximum penalizes lowbies who need money for spells, and need EXP to get more strength...and it gives them zero reason to fight back. No item loot = no good pvp at level 1-50 which is where we really need growth. So I'm sorry level 60's who want to AFK outside a raid zone and not risk their favorite item, but the rest of the server needs item loot to actually have a reason to play PVP instead of P99 blue. | ||
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#2
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![]() tl;dr server is fucked until huge fundamental changes go in which require rogean so ya not happening ever. This is the server where exp bonus was removed with no warning when pop was hitting record heights. It's been two years just to finally get one line of code for YT that won't go in until next patch which judging on past frequency could be months away. I hate to be negative, I liked this server, I like nilbog, I wanted it to succeed, but eventually you have to accept the truth and move on.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#3
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![]() But I don't wanna play nba2k13 : (
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#4
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![]() Won't you miss the 45 pals in team speak collecting DKP at faydedar?
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#5
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![]() I won't miss them because they will still be there but with maybe some more dedicated band of bad guys trying to gank nice item loots from them.
I'll be level 12 wizard casting spells and running cuz im a brave fighter | ||
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#6
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![]() As a relatively new player on this server please let me be the first person to tell you this is the worst idea I've ever heard. If you are trying to get new players to join a server with an established population (and established twink population at that) why the hell would you think item loot would work? The neck beards at the top can already just create untouchable low level alts to rape newbies in cloth armor for giggles. How much fun do you think it would be for that newbie to lose the bronze weapon he worked so hard for? The cracked staff? Gear is hard enough to acquire in EQ without the threat of losing it to better equipped twinks.
EFF.THAT.
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Grampy <Flowers of Happiness>
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Last edited by Grampy; 05-24-2013 at 05:44 PM..
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#7
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![]() Quote:
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#8
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![]() I guess maybe you guys haven't leveled a noob for a while? Its a wasteland. No one wants to play with zero population. Then you get to unrest and die and lose exp. It is the worst of both worlds. No reason to PVP + severe penalty.
How you earn your chastity is your own business | ||
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#9
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![]() In my opinion, what is killing the server is everyone talking about how it is dying. It becomes a self fulfilling prophecy.
Small changes to tweak game mechanics are good; you wouldn't change the fundamentals of the server, just iron out the kinks. However, big changes like item loot might drive more people away rather then attract new players. Speaking for myself and the four other RL friends that play on the server, if item loot was implemented we would quit. In fact, if the server had item loot from the beginning, we would have never even started on the server. Hence why we played on Vallon and not Rallos back in the day. Oh and one last thing, y'all do know that the player base with which 99red or any other EQ PvP server recruits players from is incredibly small right? I mean, do you really think that putting in item loot or any other large scale change would suddenly draw in 100+ new players? I doubt it. I bet the best way to aid the server population is to release velious. Again, just my personal opinions. TLDR: 1) Talking about the server dying is killing the server. 2) Small changes = good 3) Changing server fundamentals = bad
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Vanzan Somethingwitty - Freelance Phantasmist on R99
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#10
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![]() server's dead its a wrap son nail in the coffin flatlined RIP hasbeen more like never was sayonara sucka
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