Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-28-2013, 01:31 AM
VincentVolaju VincentVolaju is offline
Planar Protector


Join Date: Feb 2010
Posts: 1,154
Default How exactly does the XP penalty effect the grp?

So many people are worried about the XP penalty it seems like, I am just wondering how exactly it is split among the group? Does it give the majority of the XP to the ppl with penalties, or does the penalty split between everyone evenly so every ends up with like 5-10% more xp to get? As in, say theres a 5man group, 4 ppl have no penalty, 1 person has 50%. Does that mean everyone has a 10% penalty now?
  #2  
Old 02-28-2013, 01:36 AM
Byrjun Byrjun is offline
Planar Protector

Byrjun's Avatar

Join Date: Jan 2013
Posts: 1,132
Default

Check it out yourself.

http://stdlib.info/eqxpcalc/
  #3  
Old 02-28-2013, 01:37 AM
Itap Itap is offline
Planar Protector

Itap's Avatar

Join Date: Apr 2012
Location: Permafrost
Posts: 1,953
Default

http://www.project1999.org/forums/sh...034#post199034
__________________
Lootenant Dan <Hierophant>
  #4  
Old 02-28-2013, 01:44 AM
VincentVolaju VincentVolaju is offline
Planar Protector


Join Date: Feb 2010
Posts: 1,154
Default

Oh wow, thats awesome, thanks.
  #5  
Old 02-28-2013, 12:29 PM
Silo69 Silo69 is offline
Banned


Join Date: Sep 2012
Posts: 380
Default

a great group will benefit more from a great hybrid player than being a douche and denying someone xp based on there class/race

its not that bad, you hardly notice it

i grouped with 2 sk's last night in a fully party

i was getting more xp per hour than when i was in a non hybrid group with more dps, i think we had cleaner pulls and solid tanks along with great cc, xp just kept flowing didnt notice much of any difference
  #6  
Old 02-28-2013, 08:31 PM
Ephirith Ephirith is offline
Fire Giant

Ephirith's Avatar

Join Date: Sep 2011
Location: Korova Milk Bar
Posts: 649
Default

Quote:
Originally Posted by Silo69 [You must be logged in to view images. Log in or Register.]
a great group will benefit more from a great hybrid player than being a douche and denying someone xp based on there class/race

its not that bad, you hardly notice it

i grouped with 2 sk's last night in a fully party

i was getting more xp per hour than when i was in a non hybrid group with more dps, i think we had cleaner pulls and solid tanks along with great cc, xp just kept flowing didnt notice much of any difference
Trying to make an efficient group is hardly "being a douche". If people want to spend their time xping as fast as possible, they are free to do so.

As someone who has played two hybrids into the 50's, I hated seeing groups pile up multiple hybrids and make some pathetic abortion of a comp where the experience moves backwards.

People who choose to play hybrids know damn well what they are getting into, and it's nobody else's duty to cater to them. I love having an sk/pal/ranger tank, but i'm sure as hell not doubling up on hybrid tanks past 50.
  #7  
Old 02-28-2013, 09:26 PM
SCB SCB is offline
Sarnak


Join Date: Jul 2010
Posts: 459
Default

Quote:
Originally Posted by Ephirith [You must be logged in to view images. Log in or Register.]
Trying to make an efficient group is hardly "being a douche". If people want to spend their time xping as fast as possible, they are free to do so.

As someone who has played two hybrids into the 50's, I hated seeing groups pile up multiple hybrids and make some pathetic abortion of a comp where the experience moves backwards.

People who choose to play hybrids know damn well what they are getting into, and it's nobody else's duty to cater to them. I love having an sk/pal/ranger tank, but i'm sure as hell not doubling up on hybrid tanks past 50.

Check that calc above. Grouped with an equal-level ranger and troll shadow knight (for worst penalties) cost me (high elf enchanter) 2.5% more xp than grouping with an equal-level pair of human rogues when I filled out the rest of the group with cleric/warrior/rogue.

Hybrids make a negligible difference on the group xp in real terms.
  #8  
Old 02-28-2013, 10:22 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,999
Default

Quote:
Originally Posted by SCB [You must be logged in to view images. Log in or Register.]
Hybrids make a negligible difference on the group xp in real terms.
This^

Don't leave the hybrids sat at the zoneline LFG [You must be logged in to view images. Log in or Register.] I quit my troll SK at 43 due to massive LFG time. Had more HP than most other hybrid tanks, the ability to taunt things straight off in the absence of any crowd control, an INT pool that meant I didn't have to med for 30-40 minutes of constant killing...

But no, take a second monk (most of which are lizards and come with a penalty)...take an average geared warrior (who isn't going to get hold of a group of mobs as quickly)... I wasn't mad... [You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.]

(Have since started up a dark elf SK to relive old times and reduce myself from 68% penalty to 40%, expecting the same bullshit though).
__________________
  #9  
Old 02-28-2013, 11:20 PM
Ephirith Ephirith is offline
Fire Giant

Ephirith's Avatar

Join Date: Sep 2011
Location: Korova Milk Bar
Posts: 649
Default

Quote:
Originally Posted by SCB [You must be logged in to view images. Log in or Register.]
Check that calc above. Grouped with an equal-level ranger and troll shadow knight (for worst penalties) cost me (high elf enchanter) 2.5% more xp than grouping with an equal-level pair of human rogues when I filled out the rest of the group with cleric/warrior/rogue.

Hybrids make a negligible difference on the group xp in real terms.
It's less about a hybrid costing more xp, and more about the group comp. Why would I want a shadowknight or paladin who does almost no dps, when my monk or warrior is mitigating damage just as well, and holding agro adequately, while ALSO putting out good dps.

Again, one of those classes is fine as a tank, but it's hard to justify adding a second one. DPS stacks, so all the classes that actually do dps stack with each other just fine to some extent (not dots)

You think I would want to duo with a paladin or shadow knight on my shaman when I could duo with a monk? It's worse in every single way -except- I can slow slightly sooner.

You may have been getting only 2.5% less xp per kill with the sk and ranger, but you would be killing dramatically faster with two rogues, or a ranger and rogue, or two rangers instead. I hate to sound like a namby pamby min/max weirdo because I love hybrids, but knights are deeply imbalanced imo.
Last edited by Ephirith; 02-28-2013 at 11:24 PM..
  #10  
Old 03-01-2013, 04:27 AM
webrunner5 webrunner5 is offline
Planar Protector

webrunner5's Avatar

Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,094
Default

Quote:
Originally Posted by SCB [You must be logged in to view images. Log in or Register.]
Check that calc above. Grouped with an equal-level ranger and troll shadow knight (for worst penalties) cost me (high elf enchanter) 2.5% more xp than grouping with an equal-level pair of human rogues when I filled out the rest of the group with cleric/warrior/rogue.

Hybrids make a negligible difference on the group xp in real terms.
Yeah if you are equal level. Try being in a 50 plus group as say a level 50 and have 2 Hybrids that are level 56 or so in it. Good luck with that. Hybrids suck Donkeyballs in a group sorry. But I am not saying I won't group with them. Any group is better than none. But it does suck. There is a reason Sony took it out into Velious.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.