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#1
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Camping
Guilds have been camping out a zone away from raid mobs - camping in Everfrost for Vox, the globe in TT for Trak, and so on.
Today we have seen multiple guilds camping in Timorous Deep for Faydedar. We were under the impression that we should be camping on the oasis docks. Can we get a final ruling on this? Can we camp at the entrance of a zone or do we have to be a zone away?
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Sadad - crusader
Shamwow - oracle Streetjustice - warlord | ||
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#2
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I understood that a final was already made? No more then two people in zone otherwise you forfeit the mob?
If you have people clearing fear they can't take CT or Draco or they get suspended or banned.
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#3
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Quote:
Of course it doesn't matter too much if everybody's just going to sit a pet on the spawn point for 16 hours.
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Sadad - crusader
Shamwow - oracle Streetjustice - warlord | |||
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#4
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lemme talk to some staff and ill get an answer for u guys on the TD/Fay thing
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Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
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#5
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Can you also make a ruling on having exp groups during a mob's window?
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#6
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I am a bit concerned with TMO camping out 6+ pullers at the door to PD and camping multiple people in the pool room (SW spawn point). While PD and SW are in window. VP is just like every other zone in regards to raid rules. Max 2 people in the vicinity of a raid mob. The rest of them should be at zone in or outside.
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#7
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You seemingly also didn't have a problem with this while watching it all day long, since nobody heard a complaint out of anybody until PD went late in window (and we assume Hokushin started tiring of maintaining his "spinning at character select and logging/staying in briefly every 5 minutes" advantage over our 45 ranger tracker we had logged in most of the day [You must be logged in to view images. Log in or Register.]). Sloan then sent me a tell claiming there was a huge misunderstanding and asked me to move those people back to entrance. We did, with him personally watching and later thanking me for it. Anyways, like Kope i'm all for keeping things as simple and easy to police as possible. Although to note, i do find it a little puzzling here that some people apparently see sitting 40+ active people all day on the other side of a zoneline as being the much better solution here then simply camping your force offline at the entrance. | |||
Last edited by Komodon; 02-07-2014 at 06:00 AM..
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#8
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Other than that I really do appreciate how quickly you tried to deal with the issue, regardless of how it ended up playing out. | |||
Last edited by Tanthallas; 02-07-2014 at 08:49 AM..
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#9
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Let me make a suggestion.
No more variance: every mob has a 1/n time to spawn every tick starting 4 hours after it was killed. In return, every mob's spawn will be broadcast to the server. No tracking, no poopsocking.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#10
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I have been submitting questions around caping out in the zone with the raid mob via petitions in the forum and have received no answers. It would be nice if at least guild leaders could get improved communications lines with the staff to avoid all of these issues.. Here are the camp out locations I asked about:
Potential camp spots IN the zone: Severilous: In Emerald Jungle at the TT zone line Faydedar: In Timerous Deep on Ogre Island (from raft zone-in) Talendor: In Skyfire at the ramp to Overthere Venril Sathir: Inside KC at the zone line Trakanon: Inside Seb at the zone in Innoruuk: Inside Plane of Hate at zone in room Cazic Thule & Dracoliche: Inside Plane of Hate at West Wall We in Taken were still camping our raid force outside of the zones in question. We also have been adhering to the 2 members in the target zone maximum during the window. Having observed numerous other guilds camping out IN the zone is frustrating. We took the wait and see approach on Tuesday. If no guilds are contacted by staff about this and/or disciplined, we will follow suit going forward and start camping out in zone. Personally, I dislike this notion as it kind of encroaches on poop-socking and goes against the spirit of competition for mobilization. On a related note, my opinion on being in a zone when a raid boss pops(during simulated re-pops) is that members must zone out and then zone in before being involved in the engage. Simulated repops can happen any time so the very least that a guild should be doing is leaving and then re-entering (unless this is specifically identified as being against the rules by the staff). This I think is in line with the spirit of no poop socking.
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | ||
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