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#1
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New World
Anyone else been following the New World MMO? It's had a pretty chaotic development, but the closed beta last month was more fun than I expected.
There was a 3-day open beta announcement to stress test the servers on Sept 9-12 via Steam. I'm definitely gonna jump in and mess around. Personally, I really enjoyed the crafting system, and the no-target action based combat was also really fun. There are some things that need improvement of course (mob variety, and pvp faction balancing stood out for me during the closed beta), though I only leveled to the low 20s during the 2-week closed beta, so I don't have any experience in the top end content. For those that have experienced the alpha or beta tests, what have been your impressions of the game? Anyone planning to play it at launch on sept 28th?
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#2
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It looks like it has a lot of potential
but tbh the combat reminds me too much of ESO combat and I don't think its for me | ||
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#3
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I didn't play ESO at all, so I can't really comment on it's similarity. The best description I've seen of the combat style so far is like a more forgiving Dark Souls. You really can't button mash and faceroll through stuff. You get staggered if you take hits, so you need to block and dodge and time your attacks or you'll have a bad time.
The classless system is also appealing. Changing armor/weapon types at will (weapon damage/perks/skills tied to weapon proficiency that needs to be leveled up) gives some flexibility in playstyle if you want it without having to roll 15 alts.
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#4
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Looks amazing to me.
It was a little Small on enemy contact like they had skeletons which instantly gives it an A+ as far as I’m concerned but they kind of over used as a skeletons. I’m hoping they add more monsters and stuff to fight. | ||
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#5
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I remember watching in the first preview a while back, playing was so much better than watching.
I think the world map will be 75% larger in the release, the way they have the HUB town system set up is setup to be like Shadowbane/EVE/Planetside in the sense of a mass scale PVP with a PVE/Economy that fuels the PVP/Landgrab/Tax. Preview was oddly different than closed beta, They seemed to just be directing people to test specific content in Closed beta, especially PVP. I don't think we have seen much of what will be in release. Spent most my time playing just exploring and the lore explains a ton of stuff it seems no one is paying attention to. | ||
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#6
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The territory control concept was neat, with serverwide buffs for your chosen faction based on which areas your team controlled. I didn't get a chance to do any of the 50 vs 50 battles for city control since I was low level, but I look forward to giving that a shot at launch.
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#7
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Also assume servers will then be way more clustered as the map will have way more people on it being bigger. All the beach is a spawning zone. The preview/closed just seem more like a demo procured for testing mainly. The map alone looks like 10% of a map. [You must be logged in to view images. Log in or Register.] Quote:
Of coarse I think I already bought it a while back, that and the kick starter for Camelot Unchained. SoonTM. | ||||
Last edited by Shawk; 08-30-2021 at 02:44 AM..
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#8
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The map will definitely be larger, whether that's at launch or soon after that. I saw video of a beta tester glitching into a desert zone on the West side of the beta-playable map that was not populated with mobs, but had regional name popups at he ran around. Clearly a zone in development and intended for release. The in-game map also showed a lot of northern areas with roads that just lead off into grey areas, likely where the map will continue expansion.
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#9
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I lowkey think this is going to scratch some of the itches EQ has only for me and it both scares and excites me.
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#10
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