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#1
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![]() Hi,
So i saw some FD changes, i've been testing it out somewhat. What surprises me is the fact that if i for example: 1. Get agroo 2. FD 3. sneak while FD (success) 4. stand up while mob is moving away from me I wont have any agroo, until the mob turns torwards me or i go unsneak mode. This means i can sneak around for 10 minutes, then when i remove sneak, the mob will come flying for me. Is this really working as intended? Seems shaky to me. Usual agroo scenario is, either you got agroo, or you don't.
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#2
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![]() Yup, supposedly this is classic...either /q out to drop aggro or FD a bunch until they stop chasing you.
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#3
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![]() This is not classic at all.
Mobs would either come reagro after standing or they wouldn't. Nothing would suppress your agro including invis, hide or sneak. Feign death should be really simple, not sure why theres so much confusion. Feign death randomly removes agro on mobs. When you stand, some mobs should remember, some should forget. Agro ALSO did wipe after time passed or when mobs returned to their spawn points, but even when they haven't returned agro could still be wiped from just feigning. Now feign is almost completely broken where you have to get extremely lucky or just wait until mobs path back to their spawn points.
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#4
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![]() Quote:
This is the way I remember it, though 80% chance to remember upon standing after FD seems higher than I remember it during Kunark/Velious. Looking back, there were many patches that made FD pulling harder, but it was actually quite useful early on, and an art if you were good.
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#5
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![]() Quote:
e: all roamers will remember or all will forget, only mobs that will forget without that total deaggro are statics that have pathed back to their spawn point
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#6
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![]() Nonsense.
That was the whole point of FD pulling. Theres a chance that mobs will forget just by feigning. I played a monk up until the end of velious, so I have not be polluted by non-classic mechanics that you kids are familiar with. Scenario: you pull 3 mobs. You FD, the mobs start to path back 1 at a time, spacing them out. You stand, 1 or 2 of the mobs would forget you. If you were lucky, the mobs farthest away would be the ones that forgot. Otherwise, the farthest mobs would reagro those nearer that lost agro upon feigning. Read the quote above from EQmac, where FD pulling seems to still work in a somewhat classic fashion.
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#7
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![]() fd wasnt originally designed as a pulling mechanism so its hard to say how it was meant to work. dont you guys remember bards being up in arms about monks taking over pulls?
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#8
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![]() I also played a monk in live kunark and remember mobs behaving with this % chance of forgetting as Dullah quoted.
I have no links, but I do remember feigning and standing several times to drop agro memory on the far mobs. You would basically stand and feign as many times as necessary to get the far mobs pathing back while keeping the close mob leashed tight as possible, until eventually you stood up and the far mobs pathing back had their agro cleared. Not sure about invis pulling or any of the other tricks. Everyone should remember monks split pulling... | ||
#9
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![]() Quote:
I also played a monk all the way from kunark until the LDoN era. This is how it was the whole time. | |||
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