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#1
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![]() The bloodgill goblins underwater near the ruins of veksar have the wrong goblin model.
The current model displayed is the post revamp model that was used on live after the Veksar dungeon was implemented many expansions after kunark. During Kunark, the bloodgill goblins were a larger sized regular kunark goblin. Green skin, no scales, gills, or fins. I also wonder about the frogloks in sebilis. On live just about every froglok would see invis. On this server, only the wizards near zone in see invis. | ||
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#2
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![]() ya sebilis is a cake-walk here (or an invis-walk)
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#3
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![]() Quote:
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#4
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![]() the revamp bloodgills were blue
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#5
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![]() [QUOTE=I also wonder about the frogloks in sebilis. On live just about every froglok would see invis. On this server, only the wizards near zone in see invis.[/QUOTE]
If I remember right frogs use to be backwards. It was the NON caster frogs that would see inviss most of the time. And now and then some of the caster frogs would have cast see invis and also see invis. But yes I agree it is way to easy to get around seb on this server. | ||
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#6
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![]() Quote:
Pre-Revamp the bloodgill goblin model was just a larger sized regular kunark goblin. | |||
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#7
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![]() i think the problem with seb see-invis is because wizards dont seem to re-cast see-invis on themselves after it fades
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#8
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![]() Quote:
Quote:
http://syndication.8m.net/gob1.jpg http://syndication.8m.net/gob2.jpg http://syndication.8m.net/gob3.jpg Quote:
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#9
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![]() Quote:
Quote:
Investigation complete. The rates of see invisibility and see invisibility to undead within Old Sebilis have been adjusted. Fixed, pending update. Review of other zones to come. | ||||
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#10
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![]() is the 13 minute spawn time increase correct or a bug?
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