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  #1  
Old 12-06-2012, 06:42 PM
Trexller Trexller is offline
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Default Wrong bloodgill goblin model in LOIO

The bloodgill goblins underwater near the ruins of veksar have the wrong goblin model.

The current model displayed is the post revamp model that was used on live after the Veksar dungeon was implemented many expansions after kunark.

During Kunark, the bloodgill goblins were a larger sized regular kunark goblin. Green skin, no scales, gills, or fins.

I also wonder about the frogloks in sebilis. On live just about every froglok would see invis. On this server, only the wizards near zone in see invis.
  #2  
Old 12-06-2012, 06:51 PM
Bamzal Sherbet Bamzal Sherbet is offline
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ya sebilis is a cake-walk here (or an invis-walk)
  #3  
Old 12-06-2012, 07:29 PM
Ele Ele is offline
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Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
I also wonder about the frogloks in sebilis. On live just about every froglok would see invis. On this server, only the wizards near zone in see invis.
Concerning the see invis, more than just the zone in frogs will see invis, but people specifically clear out see invis frogs/juggs to make it safe for invis runs.
  #4  
Old 12-07-2012, 12:17 AM
Kender Kender is offline
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the revamp bloodgills were blue
  #5  
Old 12-07-2012, 10:58 AM
melkezidek melkezidek is offline
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[QUOTE=I also wonder about the frogloks in sebilis. On live just about every froglok would see invis. On this server, only the wizards near zone in see invis.[/QUOTE]

If I remember right frogs use to be backwards. It was the NON caster frogs that would see inviss most of the time. And now and then some of the caster frogs would have cast see invis and also see invis. But yes I agree it is way to easy to get around seb on this server.
  #6  
Old 12-07-2012, 04:33 PM
Trexller Trexller is offline
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Quote:
Originally Posted by Kender [You must be logged in to view images. Log in or Register.]
the revamp bloodgills were blue
Yeah I was speaking in reference to the current bloodgill model displayed on this server, they have blue skin, scales, gills and fins, This is the Post-Revamp model used on live.

Pre-Revamp the bloodgill goblin model was just a larger sized regular kunark goblin.
  #7  
Old 12-07-2012, 06:44 PM
Bamzal Sherbet Bamzal Sherbet is offline
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i think the problem with seb see-invis is because wizards dont seem to re-cast see-invis on themselves after it fades
  #8  
Old 12-08-2012, 08:58 AM
nilbog nilbog is offline
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Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
The bloodgill goblins underwater near the ruins of veksar have the wrong goblin model.

The current model displayed is the post revamp model that was used on live after the Veksar dungeon was implemented many expansions after kunark.

During Kunark, the bloodgill goblins were a larger sized regular kunark goblin. Green skin, no scales, gills, or fins.
Fixed, pending update.

Quote:
The Great Goblin Upgrade
Everlore reports that Bloodgill goblins in Lake of Ill Omen recently got a makeover. You can check out some new pics of the now blue gobbies with their finny (finnish?) appearance.

http://www.mobhunter.com/mobhunter_a...943078749.html
addressed in 2002. article pic clicks are broken, but if you use the addresses:
http://syndication.8m.net/gob1.jpg
http://syndication.8m.net/gob2.jpg
http://syndication.8m.net/gob3.jpg

Quote:
I also wonder about the frogloks in sebilis. On live just about every froglok would see invis. On this server, only the wizards near zone in see invis.
Sebilis is under investigation.
  #9  
Old 12-09-2012, 11:49 AM
Sundawg Sundawg is offline
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Quote:
Originally Posted by Bamzal Sherbet [You must be logged in to view images. Log in or Register.]
ya sebilis is a cake-walk here (or an invis-walk)
I could not agree more.

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Sebilis is under investigation.

Investigation complete.

The rates of see invisibility and see invisibility to undead within Old Sebilis have been adjusted. Fixed, pending update.

Review of other zones to come.
  #10  
Old 02-19-2013, 04:37 PM
Tiggles Tiggles is offline
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is the 13 minute spawn time increase correct or a bug?
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