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#1
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November 7, 2001 ------------------------------ - We have changed the way the /consider command works. We have added a 'light blue' area between green and blue. NPCs that used to /consider green but gave experience will now /consider light blue, as well as NPCs of slightly lower level than those greens. You will always get experience for something that is light blue. You will not receive experience for greens. At the same time, by including lower level NPCs in the light blue /consider, we have increased the range of lower level NPCs that will grant experience. This will be most noticeable for characters of higher level.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
#2
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![]() The correct implementation is that light blues will con green but still give XP as if they are light blue.
Truth here. | ||
#3
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![]() This was one of the first things I noticed when I came here that seemed off as I remembered when light blues were implemented much later.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
#4
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![]() This is something they can't change. This client-side for the Titanium application. This is not a server-side "bug". There are many old posts about it.
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Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology | ||
Last edited by maximum; 02-05-2013 at 04:23 PM..
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#5
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![]() indeed not classic
isnt this something they can change in a client ini file for us, or something | ||
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