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#1
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![]() This came from the Kunark Strategy Guide, so if anything, I'm pretty sure it's fairly accurate.
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#2
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![]() Interesting. Didn't know it had a 15% buffer. Here, if you drop to 30% or below, you hit berserk, but if you go back up to 31%, berserk ends. Would be kinda nice for it to have a little leeway here.
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Thulghor Skullgrinder (Blue Server)
Ogre Champion Soldier of Rallos Zek <The Second Sons> (former member of <Vesica Dei>, <Evoluxa>) Green Server: Khargulkaronarr - Troll Shadowknight of Cazic Thule - <Venerate>, Mordwin Trueheart - Human Paladin of Erollisi Marr - <Venerate>, Konquest Unrivaled - Barbarian Warrior of Rallos Zek - <Venerate> (Once Upon a Time: Alarik of the Brell Serilis server) | ||
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#3
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![]() Honestly, there are a LOT of things I've been finding in the old kunark strategy guide that vary greatly compared to here.
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#4
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![]() Somebody mentioned the buffer in a previous thread. But I don't believe they had this proof.
Make it so!
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
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#5
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![]() There are countless things in the Kunark Strat guide that are simply wrong. The guys writing the book, were not the ones developing the game.
Page 171, "Humans earn experience more quickly than other races" For example.... | ||
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#6
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![]() That's how it should have been, but it was bad coding that messed it up.
Most strategy guides for games are made BEFORE the game is even released, and this one is no exception.
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Last edited by Gorgetrapper; 09-14-2010 at 02:28 PM..
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