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#1
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![]() Found this out in Kedge tonight, dunno whats causing it. UI glitch possibly? At least half of the mobs in Kedge when targeted and taking dmg stay at 100%, have to contiuously switch targets back and forth untill you get thier health to drop and when this happens your pet wont attack when commanded. Its a realy hastle for necros and mages.
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#2
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![]() You usually have to be hit first before your pet will attack anything and losing invis in any of the passage ways = death due to wall agro.
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#3
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![]() Well we found if you get right up on the mobs, the problem never really happens. So think theres an LoS issue of sorts with under water atm.
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#4
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![]() Quote:
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#5
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![]() This issue has been known since November/December.
Drop whatever you have targeted, Get close to the mob, Re-target, Engage. That is the fix for now. I'm sure the staff will get to it as soon as they get whatever they feel to be more pressing done, if that is even a coding fix that can be done. | ||
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