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			#1  
			
			
			
			
			
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 |  Stalking probe madness So I bought a stalking probe for my necromancer and attempted to use it in Howling Stones after liching to low health. I was in a safe corner where I could sit and nothing was in LoS or aggro range. I popped the stalking probe and instantly mobs from around a corner aggroed. I thought maybe it was a just bug with the area or something. I cleared out a room in North wing and attempted to use the stalking probe again and mobs from a different room that were out of LoS and definitely out of aggro range for even a level 1 character came running into the room.  If there is an aggro issue with eye of zomm then it needs to be fixed. In classic this was a necro/sk go to for life tapping and other classes would use it to OT hammer. 
				__________________ Scrubosaur - Necromancer "Living my life 6 seconds at a time." - Unknown | ||
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			#2  
			
			
			
			
			
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 |   Only thing I can think of is that its very low level and that might cause an increase in agro range | ||
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			#3  
			
			
			
			
			
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 |   Went and did some more testing....The stalking probe aggro is out of control. The aggro goes through walls and around corners with a pretty huge range. As a necro they were used even in places that weren't exactly safe so you could lifetap or hammer out. On my bard I would use singing steel helm to hammer and never saw this type of crazy aggro. 
				__________________ Scrubosaur - Necromancer "Living my life 6 seconds at a time." - Unknown | ||
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			#4  
			
			
			
			
			
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 |   Obvious question but are you against a wall or in a corner and popping the eye into the wall? 
				__________________ Pint | ||
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			#5  
			
			
			
			
			
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 |   I have tried it multiple ways - facing a corner - facing the middle of an empty room - and down a ramp out of LoS and out of aggro range of anything (which resulted in a mob on top of the ramp and down the hallway to aggro). 
				__________________ Scrubosaur - Necromancer "Living my life 6 seconds at a time." - Unknown | ||
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			#6  
			
			
			
			
			
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 |   You can't summon pets or eyes while against any walls. They will cause massive trains by warping thru walls or up and down the z axis.  Learned this the hard way on my mage in lower guk. Summoned a pet at zone line, sit to med. 10 seconds later I think every frog from liveside plus all the minotaurs were right on me. 
				__________________ -Aftermath- Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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			#7  
			
			
			
			
			
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 |   Eye of Zomm causes huge aggro due to how low of level the eye is. I use it to sometimes pull mobs in Sebilis bar due to its cool aggro potential. I tried this in disco once, and it pulled a fair amount of crypt. 
				__________________ Previous Guilds: The A-Team <- Rapture <- Flawless Victory Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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