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#1
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![]() At the moment there are two Shadowed Men at the bottom of the "hand"-like structure that cannot be aggroed, yet they can be clicked on. I'm pretty sure I just spawned these mobs by killing shadowed men previously occupying those two spawnpoints meaning that the mobs in those two spots aren't *always* unaggroable, but in this case they are not.
Also on the other "Hand" there's a shaman vendor who's on beta neutral faction. Is this intended?
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#2
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![]() Just another thing to add about shadowed men (as well as a friendly bump), apparently they are supposed to run faster than regular mobs (source: http://eqbeastiary.allakhazam.com/search.html?id=320), even outrunning SoW, which I remember being classic. Is this in place here?
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#3
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Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | |||
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#4
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![]() Consider that link came from the LFay shadowed men, no that's not in, I could kite the few spawns in Lfay easy on my druid.
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#5
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