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#1
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This isn't for discussing the merits of various features, just to see what people actually want the server ruleset to look like. People have presented their arguments enough times in the other threads. My wish list:
Teams: FFA Level range: +/- 8 and with the dynamic range system for healing OOR targets (but only for heals and HP buffs) PvP begins at: level 6 Loot model: Coins plus 1 item from inventory/bags, excluding primary/secondary items (would prefer no itemloot but that looks unlikely given the GM statements) XP loss/gain: neither (don't care too heavily about XP loss, we had it on SZ and it wasn't a big deal at all, but most seem against it) PnP: No trains, everything else is moderated by playerbase including LnS | ||
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Last edited by Bockscar; 09-22-2011 at 11:17 PM..
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