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#1
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![]() This is how this server will last and be maximum fun. If it is a player runned ruleset then the bad will be punished and the respected will be reasoned with.
My experience from leading top guild on VZTZ for a couple years was that any time a GM got involved it usually led to more problems and grief than if it was handled by leadership among guilds. The more mature and reasonable people of the server will rise to the top naturally and take the reigns in an effort to make the server legit. just my thoughts, anyone else chime in or dont
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#4
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![]() u jealous dawg? just a fact, i handled a lot of things that the small folk like you were oblivious to. I just want a fun server with everyone else. wat
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#5
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![]() A large amount of GM enforced rules will just waste so much more time and promote more whining.
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#6
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#7
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![]() what happens is the GMs eventually get sick and burned out. Then they will start taking short cuts to deal with the difficult situations that lay ahead (trains, LNS violations, depopping mobs, etc)
also: nothing pissed me off more when someone was a shady fuck and would break the rules, then cry to the GM to enforce some bullshit on me.
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#8
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![]() Quote:
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#9
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![]() I think everyone went over this in the stickies above. Macken raged a lot about bluebies being pussies and wanting their hands held when I, who am also all for as little GM invention as possible, told him that in cases of hacking and very clear cases of intentional training (on raids mostly), people should get assraped by GM's.
There's some strange misconception that GM's would be on the server to delegate certain ways of playing the game. I don't think they want to intervene, honestly. But I won't assume. In cases where people are being dumb asses, just to be one (training raids with no intention of engaging that guild), they're pretty much a worthless player anyway. I'm not sure where GM's stand on it, but most people agreed with the stance of, obviously, no tolerance to hacking, and in severe, blatant cases of training, that player doing the training can go get fucked. Bind camping and LnS are basically autonomous issues figured out by the players. Envious and Macken sort of raged about it, but I think they're kind of cool with those ideas now. | ||
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#10
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Yes, way too many rules being forced upon the players by the GMs will seriously burn out the GMs, but we can't have an FFA on the server, that won't work either. The problem is finding the sweet spot middle ground where everyone can play and the server can prosper. Training flat out cannot be allowed, and if you leave it up to the players no one will really be punished for it, but on the same hand you can't have the GMs there for every dispute. The Gms need to handle the big transgressions so people know they can be punished. /just an imo | |||
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