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Old 04-17-2011, 02:13 PM
pasi pasi is offline
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Default Sullon/Training Rules

Sullon Zek please or hardcode training rules i.e. aggro on too many mobs crashes your client. Obviously, this can be implemented for only certain zones. I think EZ server has something like this. Even with GMs monitoring huge battles, this was still an issue with basically every Hate or Fear engagement. I can't imagine that you guys want to watch us for every fight either.
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Old 04-17-2011, 03:46 PM
Envious Envious is offline
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Rules are for fucking faggots.
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Old 04-17-2011, 04:01 PM
mitic mitic is offline
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SULLON ZEK THE GOD OF RAGE

everything else is a compromise...
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Old 04-17-2011, 04:20 PM
Dfn Dfn is offline
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Originally Posted by Envious [You must be logged in to view images. Log in or Register.]
Rules are for fucking faggots.
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Old 04-17-2011, 09:18 PM
Pudge Pudge is offline
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maybe you bros dont understand that no rules = no population. at least not one greater than vztz could keep.

no training is the most important of any rules possible.

just make it so if someone gets frapsed training, he gets a 1 or 2 week ban on all chars and IPs used within the last 3 months. i like the idea of recording if someone's agro goes over a certain # of mobs too so GMs can use it as corroborating evidence
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Old 04-17-2011, 10:18 PM
Bombfist Bombfist is offline
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Quote:
i.e. aggro on too many mobs crashes your client
exploitexploitexploit.

Take 30 seconds to think about that and then realise why it's terrible.
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Old 04-18-2011, 10:39 AM
Knuckle Knuckle is offline
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Sullon rules will lower the pop. alot. Keep training illegal imo. This is coming from someone whos gonna play monk or sk
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Old 04-18-2011, 11:18 AM
Macken Macken is offline
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I played on SZ 1 month after start all the way until the end until i was announced the winner. I prefer no rules, because that's easier to manage and it never discourages pvp.

On that note, a points board with negative points for griefing greenie, goes a long way towards controlling grief in 7-50 range. I remember how the SZ leaderboard was calculated if any developers were wondering.

But back on topic... training will only shift the balance to those classes that can train well. People will roll training classes mostly. It will become a contest of who can train the best and who has the most training classes and who can train the longest without stopping, etc...

Also, later in SZ timeline, they added a change to mez. When someone got mezzed by PC, it would break all aggro on all mobs. Didn't matter if they had 60 mobs 1/2 a foot away. They would all stop and go back to their spawns. I can't count how many trains i derailed after that change.
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Old 04-18-2011, 11:46 AM
Slave Slave is offline
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Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
I played on SZ 1 month after start all the way until the end until i was announced the winner.
ROFLMFAO!!
  #10  
Old 04-18-2011, 12:10 PM
Macken Macken is offline
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Facts are facts bro.

Sorry if you lost.
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