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 |  Do you think they should make raid mobs harder to kill? to simulate the original difficulty of EQ where you might have a hundred people in a raid and still wipe?  That was the biggest let down for me on P99.  I remember how terrifying it was to zone into the Plane of Fear or Hate when I was a kid.  There was a good chance your raid would wipe instantly and you might be up all night trying to get your corpses back. Having so many people in raids that I had to stare at the ground to keep from lagging, and still regularly wiping, struggling to kill trash mobs on the second floor of Plane of Hate etc. So whenever I got invited to my first raid on P99, I thought it was going to get canceled because there's like 15 people, and I'm waiting for the other 50+ people to show up, and I'm warning my inexperienced friend about how dangerous what we're about to do is, and how we may lose our corpses etc. And then I'm confused because they suddenly say to zone in. We don't have enough people, are you insane? I don't actually go inside because I'm not suicidal, so I hang back and ask my friend what's happening and they tell me to come in. Get inside and I'm confused because we have like 3 groups and we're completely dominating everything despite most of us not even having planar gear yet. That's not the classic raid experience I had. Can remember when having full planar gear was a huge goal for most players that could take months or even years. Now it's something you commonly complete in a single night? That part of EQ is missing for me on P99 and is one of the main reasons I don't enjoy raiding on P99. I lived in the Planes when I was a kid. I ended up dropping out of high school because of staying up all night to raid Plane of Growth, and then sleeping all day instead of going to school. The rest of P99 is probably the right difficulty level, but one huge difference I've noticed is how trivial raiding is compared to the classic experience. This is actually an interesting article that kind of talks about it: https://www.fandom.com/articles/ever...t-raid-in-mmos I remember it being the norm for most servers to have not killed Inny yet, and hearing a rumor that someone on another server had finally killed him, and then looking at the loot he dropped (on their guild website) and being blown away. I really didn't even know if Bloodmoon was a real item until I played on P99 and actually saw someone with one. I never actually saw anyone in-game who had Inny loot and had been killed by Inny several times - usually an accidental pull. My raids weren't really skilled enough to make serious attempts at killing him. | ||
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