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  #1  
Old 02-21-2025, 01:40 PM
Talon Talon is offline
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Join Date: Sep 2014
Posts: 44
Default Decaying dwarf skeletons in Kaladim newbie yard nerfed?

Was there a change made to their spawns? The yard used to be crawling with them, and now there is only the occasional one. Used to be my favorite spot to start out, collecting bone chips and turning them into the paladin guild in Kaladim.
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  #2  
Old 02-21-2025, 02:15 PM
loramin loramin is offline
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Join Date: Jul 2013
Posts: 9,901
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The only thing I see in the Bugs forum is https://www.project1999.com/forums/s...d.php?t=437913 (an issue with decaying skeletons being too rich).

However, it's very possible Nilbog had a previous issue to (clasically) remove those skeletons, and he decided to kill two birds in one git commit (ie. code change) when he fixed the above issue ... if they're even related (how long have the skeletons been gone?).

You could do some more extensive bug forum searching if you're curious: I only looked at the recent tickets.
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  #3  
Old 02-21-2025, 09:22 PM
Mystero Mystero is offline
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Join Date: Nov 2019
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Was lvling a Cleric myself it seams to go in waves or time of day sometimes alot or snakes or bats, skunks, beatles, or ect ect.
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  #4  
Old 02-21-2025, 10:15 PM
Talon Talon is offline
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I have distinct memories of being able to kill essentially only skeletons and goblins that aggroed, and nearly never running out of skellies to kill. One had a static spawn at the base of a tree at the back of the yard.
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