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#1
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![]() Since I made a VOW to my pal hobby I would only post in RnF, I shall respond to a server chat post here. And since it's RnF, I'll make it rude.
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Why not have a god damn fucking wizard tank then, if complete heal makes damage taken irrelevant? Go back to elementary school fucking math. Maybe if a cleric had infinite mana then a complete heal will make damage taken irrelevant. Let's just run through this. SLOWLY. Take your figures, which I'm sure are completely made up and based on nothing. If a ranger takes 30% more damage, then a cleric needs to cast complete heal MORE OFTEN. The more often a cleric has to cast complete heal, the more mana HE FUCKING USES. If he uses his mana too often, then he RUNS OUT. With a plate class, he uses LESS mana. When he uses his mana less often, he may NOT run out. This is EFFICIENCY. k. Please note I wouldn't be nearly as rude in server chat. Just trying to make sure hobby doesn't move the post to a more appropriate venue [You must be logged in to view images. Log in or Register.]
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"...we're gonna be doin' one thing and one thing only... killin' Nazis."
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#2
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![]() ektar, don't flood rnf with responses..keep it all in this thread :s
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![]() Created by Uuur//Ihealyou -- Mad props! | ||
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#3
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![]() Hey, Ektar, you dumbass. What if there's a shaman in the group? With a 75% slow it wouldn't matter even if the wizard was tanking, would it? Especially if the bard in the group is playing manasong and the extra 1-2 hits per mob would equal a CH anyway. Not to mention the 6 lvl 60 wizards casting sunstrike out of group. Quit assuming things, Ektar and don't be a sped (thanks Tiggles).
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#4
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![]() Clerics still use mana for complete heals? All the clerics i run with just click for CH =P. If you are paying mana for a CH, you're doing it wrong imo
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#5
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#6
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![]() People still leave their caves to get food? lol i have all my food delivered TO my cave. lol @ noobs and their sunscreen.
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#7
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![]() Keep in mind, not only is the ranger taking 30% (made up number) more damage, but they only get healed for 75% as much (made up number) as a warrior because they have fewer hitpoints. Meaning they take damage faster and receive less benefit from the complete heal. This further hurts the efficiency of using cheal.
I don't remember the exact numbers, theres a guide to healing as a cleric somewhere, but cheal needs to do at least 1k healing to be more efficient then sup. healing. Beyond that, every point of HP healed is added efficiency. So, not only are you taking more damage which means you need more heals. You're also being healed for less, meaning you need to be healed more often. Using more mana, and making the cleric miss more server ticks so they also recover mana slower. In before Jrwriter responds with something unintelligible.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
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#8
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#9
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#10
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"...we're gonna be doin' one thing and one thing only... killin' Nazis."
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