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![]() Hey, reading patch notes on Alla from 1999 - the release of Kunark and i found this.
February 17, 2000 7:00 am *Rogue Enhancements* Rogues received several enhancements as part of this patch: - The chance to score a critical hit with a throwing weapon has been increased significantly. - When throwing a weapon from behind the NPC in question, a rogue now has a chance to score a "Deadly Strike", for enhanced damage above and beyond that of a critical hit. - A new rogue-specific ability has been added to the "Hide" skill. It is called "Evade". This skill has the effect of lowering the amount that the targeted NPC hates the rogue, and has the potential of making the engaged NPC switch to another target (preferably a tank) within the rogue's group. It is essentially a "reverse taunt". This ability helps mitigate the negative effects of the rogue's exceedingly high damage- output potential. It also will in-turn help the rogue do even more damage as the NPC is much more likely to expose its back. It is engaged by targeting the NPC you wish to "Evade" and pressing the "Hide" button. As a note, you must not be in combat mode in order to use this ability. http://everquest.allakhazam.com/hist...es-2000-1.html - for proof. Any chance we could get the ranged crit implemented? | ||
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