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![]() Following up on the post from here:
https://www.project1999.com/forums/s...4&postcount=20 I figured I'd put my money where my mouth is and make some suggestions. Have raiding guilds declare themselves as an "A guild" or a "B guild". "A guilds" "compete". B guilds are NTOV dragon capable, but not in position to compete. Except for earthquakes, "A guilds" would compete as per usual. "B guilds" would agree not to interfere with the "A guilds" competitions in any way. I.e, upon spawn, B guilds wouldn't mobilize. Earthquakes would be handled differently. "A guilds" wouldn't mobilize for earthquakes. Instead, "B guilds" would have 36 hours from the earthquake to kill targets in NTOV. At the end of that 36 hours, the "B guilds" leave NTOV targets alone, and "A guilds" compete however they'd like. Options: 1. Change it so that this only applies to the first earthquake each month. 2. B guilds set up a rotation among themselves for the earthquake(s.) I.e, Blood Guard agrees they'll go after these targets, PS goes after those, Kittens goes after another set. 3. Take GM's and petition quest out of this completely. So for the "A guilds"...train each other to your heart's content; GM's don't care/won't punish. (In theory, this drives better behavior during those competitions. If it doesn't, the "A guilds" would just keep training each other and no one would be happy. Except maybe GM's) For "B guilds", if any guilds violate their agreements during earthquakes, other guilds present are free to train the violating guild w/o repercussions. Again, takes GM's out of it, and strongly encourages guilds to honor their commitments. So in this scenario, the casuals get 1 or 2 shots at NTOV a month, and the courtesy they are asking for. The "competitors" get ....3 to 6 shots at NTOV a month. GM's are no longer inundated with petitions for this type of nonsense, at least if option 3 is employed. What do you think? Is that a good compromise, or at least the framework of one, that keeps everyone happy? | ||
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