Project 1999

Go Back   Project 1999 > Class Discussions > Tanks

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 05-27-2018, 04:23 AM
TheFishyOne TheFishyOne is offline
Sarnak

TheFishyOne's Avatar

Join Date: Jul 2011
Location: The pub in South Kaladim
Posts: 326
Question WARs, how do you keep Tanking interesting?

Tanking in EQ does not seem to be terribly interactive in terms of buttons to press. As a raiding CLR, I constantly have to make judgement calls regarding mana conservation vs. letting someone rie (I’m nearly blind irl, so my guild has me on patch heals, rather than be part of the CH chain), which means figuring out the right spell to use on a dynamic basis . Tanks pop disc once at the start of the fight, and kick if they see a spell being cast. Maybe Taunt if they lose aggro. Am I missing anything? Warrs seem like they would be awfully boring after a time. What keeps you guys from getting burnt out?
__________________
"Hush...Hush...Shut up, and let The Dorf speak."
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.